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ZEDfu is not able to attach texture
Preliminary Checks
- [X] This issue is not a duplicate. Before opening a new issue, please search existing issues.
- [X] This issue is not a question, feature request, or anything other than a bug report directly related to this project.
Description
Actually there are two issues I want to ask:
-
In ZEDfu, I started building mesh, when I click stop, the error happens: "Invalid mesh file" as shown below:

-
Previous ZEDfu (ZED SDK 1.0) is able to attach texture online, the current version cannot, may I know why?
Steps to Reproduce
- Open ZEDfu
- Click Input
- Select Live
- Start
- Stop ...
Expected Result
-
Build the entire Mesh
-
It could be nice if ZEDfu can attach texture to mesh real-time.
Actual Result
Mesh build failed.
No real-time texture.
ZED Camera model
ZED Mini
Environment
OS Windows 11
Processor 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz 2.30 GHz
Installed RAM 16.0 GB (15.8 GB usable)
System type 64-bit operating system, x64-based processor
ZED SDK 3.7
Anything else?
No response