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[ Feature Request ] Multiple type of images in launcher screenshots view
Thanks for read my topic.
I has several custom png files (game box and cartridges) from Atariage. Would be good to see Stella allowing configure 3 paths for launcher screenshots view :
game box png path.
cartridge png path
gameplay screenshot png path
In Stella launcher in screenshot area having an gui buttons to alternate what screenshot path will be used to launcher screenshot view.
MAME has option to configure flyers, cabinets, gameplay screenshots and etc. MAME gui in screenshot area has buttons to alternate what type of screenshots (flyers, cabinets, gameplay screenshots and etc) will be showed and works very well.
That feature is an good improvement for Stella.
Have an nice week.
Good idea, but who will provide and maintain all the required images? We do not have the resources to do it ourselves.
I has almost all images (box cart front and back, cartridges and labels) downloaded from https://www.atariage.com/software_search.php?SystemID=2600 Possibly I have 95 % of all images of commercial games. That was an long time to download and naming all images. I can upload all images ( more of 150 MB) in 3 zip files groups named cartridge, box front and back. After the user can download in Stella download section. Screenshot path having anothers sub folders (cartridge, box front and box back) only need move the images to correct paths.
I only need information what is rom naming used by Stella. TOSEC, Nointro or use roms from Atarimania ? or yet rename all roms using the Stella rom naming command. Not problem for me doing it. Stella is an bless of heaven ... Thanks for all Stella team.
I think we are using the names from Atarimania (@sa666666 correct?) for internal naming and for renaming the ROMs during audit. And for searching the images, we are using these names or the ROM names (if they are not audited or unknown).
@Thrust26 Thanks very much for your reply.
I use TOSEC naming because has better naming details.
The patch below add screenshot view using rom filename https://github.com/stella-emu/stella/commit/ba51197927ca0a3b86578808247ca5c786ffe196
Stella use an hash database from Atarimania roms ?
Stella only support png format. Any chance to add jpg support ? The file size is smaller and also both Atariage and Atarimania image scan are in jpg format. Example Adventure box front and back in jpg format are 137 KB. Converting to png is 1.2 MB. Adding jpg save disk space.
@sa666666 Can you answer how we audit the files and how we relate to Atarimania naming?
There are currently no plans for adding JPG to Stella. Since we are currently only using screenshots, PNG is much more efficient. But once we add scans and photos, JPG would be better. This should be a separate issue.
Basic naming info comes from AtariMania. But it is hand-tweaked, so that part of the info from AtariMania is placed in the ROM properties instead of in the filename. So unfortunately, it's not a straight copy of AtariMania.
But that's what the ROM audit functionality is for; to rename the ROMs accordingly. It would be very easy to add functionality to 'audit' the snapshot names as well.
@sa666666 Thanks for your reply. Not problem for me to rename all images and after upload here.
"Basic naming info comes from AtariMania. But it is hand-tweaked, so that part of the info from AtariMania is placed in the ROM properties instead of in the filename." I need contact Atarimania about if is used any hash tool to rename the files and if after was done an manual renaming. TOSEC naming is very good. Have details about the correct game name, if is prototype, date, company, if was licensed to Sears, if is clone also added the parent name rom and even the game creator programmer. I has homebrew and commercial demo (Galagon, Mappy and Wizard of Wor) not listed in TOSEC. AtariAge has several homebrew available, but not has images for all homebrews.
Stella use Atarimania naming and possibly is the rom naming more used by users. I need first understand what will be the rom naming used. After to do in sequence.
1 - Use Nointro or Atarimania naming or Stella internal renaming feature. 2 - Move all jpg files in correct created path to rename being game box front, game box back, cartridge scan and the current screenshot pack from Stella. 3 - Start Retroarch and create an Stella playlist for each type of image. 4 - Start Retroarch Thumbnail Generator. 5 - Load "game box front" playlist and select the correct path with all game box front images. 6 - Use the rename command. 7 - Verify if all images was correctly named. 8 - Move all named images to path "game box front" and create an zip file. (Github not allow 7Z).
I have done an test converting 2537 jpg files to png. jpg total size = 152,2 MB png total size = 1 GB
Really png is efficient for screenshots, but when having an high number of files use much disk space. JPG is fast even an Pentium 3 run very well. Having an almost complete image collection the correct choice is jpg. That also help for users using Stella in others plataforms with few disk space.
I can immediately begin to create the files, but also if has chance to add jpg support is better also for upload the files and save transfer access in Stella download link. Need to create another topic issue about jpg support ?
I will begin the image naming using atarimania naming. I need see if was added new images in Atariage. Have much games without any image scan. Anything upload an update zip with new images. That will be good for users.
Cool, thank you.
As you may have noticed, I have implemented your request already.
Please note that additional the pictures have to follow this format: "filename_#.png" (where # is any number). They are displayed ordered by the number (sorted as a string). So if you have more than 10 images for a game, you should use _01 instead _1.
Here seeing problems if using Audit Roms. Configure roms path to Atarimania roms. After use Stella rename command. Correct roms are being removed. Example is Flash Gordon
If having Flash Gordon (1983) (20th Century Fox Video Games - Sirius Software, David Lubar) (11015) ~.bin Flash Gordon (Hack) (32 in 1) (Bit Corporation) (R320).bin Flash Gordon (Unknown) (PAL).bin
Stella remove Flash Gordon (1983) (20th Century Fox Video Games - Sirius Software, David Lubar) (11015) ~.bin
For that situation only has image scan for Flash Gordon (1983) (20th Century Fox Video Games - Sirius Software, David Lubar) (11015) ~.bin
Also remove some others type of roms. Example Donkey Kong VCS homebrew. Is better not audit roms. Image naming will use Atarimania naming.
About your reply. "Please note that additional the pictures have to follow this format: "filename_#.png" (where # is any number). They are displayed ordered by the number (sorted as a string). So if you have more than 10 images for a game, you should use _01 instead _1."
Following the same way used for MAME and Retroarch. MAME allow multiple image paths for any game. Is possible create snapshots, cabinets, PCB, flyer and etc. The images are in tabs named with the type of image. Retroarch only allow configure an folder for images and another for screenshot. Example image path/Atari VCS/Named_Boxarts image path/Atari VCS/Named_titles screenshots
"Atari VCS" is the named playlist created in GUI.
Thus for Stella I had created the folders below
/box back /box front /cartridge /cartridge label /miscellaneous /screenshot
The folder "miscellaneous" was created because some game has extra image scans. Activision has patches. Anothers games has posters and etc.
The image.zip file is an example. Image files organized in folders is easy to understand the content and better classified. The user knows where is each type of image. I don't understand if you approves it.
Several games not has any image scan. Atarimania has scans not available in Atariage. Thus I need also add images from Atarimania. Also searching information about games in Atariage forums and if has any custom image scan.
I use Retroarch Thumbnail Generator for renaming the files. Funny detail is that Retroarch Thumbnail Generator only support png, but if renaming the file extension from jpg to png the file is allowed and yet load an thumbnail exact of jpg image. That was good because not need converting from jpg to png.
Have an nice day.
Thanks for providing the images, Stella is now able to display them (incl. non-progressive JPGs). Unfortunately your JPGs seem to be saved progressive. That's something our simple library does not support. You have to convert them.
Note that Stella can also display a label (e.g. representing your folders) for each image which you could easily add to your images using the EXIFTool. Please see updated Stella documentation how to name the images and where to put the label data.
The image.zip file is an example. Image files organized in folders is easy to understand the content and better classified. The user knows where is each type of image. I don't understand if you approves it.
As you can see yourself, every emulator and every user does it different. Therefore we have no plans for dedicated folders per image type. The numbers and using the metadata are more flexible, IMO.
E.g. if you want to add a label to your box front images do: exiftool.exe -ImageDescription="Box Front" *.jpg
Here is how it looks like:
I will look into your audit problem and create a new issue if required.
I checked the audit problem. The ROM got not removed but renamed into "AKA Space Adventure". Stella works correct here, based on the data it has.
So the problem is that data which is taken from stella.pro
file:
"Cart.MD5" "8786c1e56ef221d946c64f6b65b697e9"
"Cart.Manufacturer" "20th Century Fox Video Games, David Lubar"
"Cart.ModelNo" "11015"
"Cart.Name" "AKA Space Adventure"
Looks like the data was added by using Cart.Name
instead of using Cart.Note
here. Please let us know of any other problems you find, so that we can fix them.
@thrust26
Thanks for replying about jpg non-progressive and sharing ExifTool. All images will be converted to non-progressive.
Have any limit for resolution ? resolution for box front and back are less of 600X827 and cartridge 400X482.
ExifTool does batch process in all files ?
In moment was renamed image scans (box front, box back and cartridge) from Atariage. Now need see all games with missing images and after search in Atarimania. Also need add image scans of cartridge label and miscellaneous.
I see Stella audit removing several "similar roms". I need to see manually several games if the renaming are correct. If you need will be saved an list of rom files removed for post here.
There is no limit, but smaller images can be processed faster. The sizes you have are totally fine. However, it would be good if the "normal" image for each ROM (the one without a number) would be not too large. That makes browsing the ROMs faster.
Yes, EXIFtool can do batches. Probably you should do one per folder to have different meta data.
You don't have to provide a complete image library with all details, every little bit helps. Of course, the more the better. 😄
If Stella removes ROMS, then these are duplicates.
A little update regarding your example images.
We should define a minimal size, the Adventure (77x125) image in miscellaneous is really too small for a good display and the H.E.R.O (150x154) image is on the edge. I suggest images should have at least ~200x200 (or 40,000) pixel. Which is ~50% of the screenshots we are currently providing.
And you can go up to ~2000x2000.
Your choice is naming having number and metadata. When finished renaming will be done an command to add numbers in each file.
Stella 6.7 browse files in launcher screen slow if compared with previous version even not having any screenshot. How is being done images for 5 numbers (box front, box back, cartridge, cartridge label and miscellaneous) the sixth is screeshot.
What is the numeric order to be used ? 1 box front 2 box back 3 cartridge 4 cartridge label 5 miscellaneous
or 0 box front 1 box back 2 cartridge 3 cartridge label 4 miscellaneous
"The sizes you have are totally fine. However, it would be good if the "normal" image for each ROM (the one without a number) would be not too large. That makes browsing the ROMs faster."
Is better the first number to be the screenshot ?
Exactly ... when doing audit roms
Flash Gordon (1983) (20th Century Fox Video Games - Sirius Software, David Lubar) (11015)
is renamed for AKA Space Adventure
Have games having an strange naming.
TOSEC naming is well accurate and has much details, but not much used by users. Nointro is simple naming also not much used by users. Atarimania naming is the most used for users ... mainly Atariage forums users. Thus the images are being named using the Atarimania naming.
"You don't have to provide a complete image library with all details, every little bit helps. Of course, the more the better." link below https://www.atariage.com/software_list.php?SystemID=2600&searchValue=&searchCompanyID=ALL&searchRegion=ALL&searchTvFormat=ALL&searchRarity=ALL&searchLabel=&orderByValue=Ascending&recordsPerPage=100&searchType=NORMAL&Submit=Begin+Search
Seeing the list several games not has images.
and in http://www.atarimania.com/list_games_atari-2600-vcs-p_total-page-step-letter-order_336-1-25-A-dump_2_G.html
Atarimania has more images.
In moment adding more images from Atarimania.
"We should define a minimal size, the Adventure (77x125) image in miscellaneous is really too small for a good display and the H.E.R.O (150x154) image is on the edge. I suggest images should have at least ~200x200 (or 40,000) pixel. Which is ~50% of the screenshots we are currently providing."
You are correct. miscellaneous images will be larger than 200x200.
If you need to say any other detail required to be done in image naming please say here.
Stella 6.7 browse files in launcher screen slow if compared with previous version even not having any screenshot. How is being done images for 5 numbers (box front, box back, cartridge, cartridge label and miscellaneous) the sixth is screeshot.
We addressed this problem, the additional images are loaded delayed.
What is the numeric order to be used ? 1 box front 2 box back 3 cartridge 4 cartridge label 5 miscellaneous
Sounds fine to me. However I would use 10, 20, 30... Then you can have e.g. label variations numbered 40, 41, 42...
Is better the first number to be the screenshot ?
Yup. One file without any number (like today). More screenshots could be numbered 00, 01, 02...
Seeing the list several games not has images.
I checked the latest V17 collection with the latest image download and found only a few games with a screenshot (Elf Adventure, S.A.C., Power Arcade, Warplock)
If you need to say any other detail required to be done in image naming please say here.
Nothing that I am aware of now. :smile:
Trying an way more simple to copy images from Atarimania. Example
http://www.atarimania.com/game-atari-2600-vcs-2-in-1-chess-othello_37210.html Have 1 image scan (cartridge). The image in the page are thumbnails (little resolution size) thus need click in the image to open an window with the image in correct resolution size and after save image.
I have tried HTTrack to only download *.jpg, but even selecting only *.jpg are being downloaded an larger number of files without any jpg file.
I have figured all jpg files related with Atari VCS are in http://www.atarimania.com/2600/boxes/hi_res/
if is possible an command or tool to access the link above and download all jpg files will be useful.
Try to contact Atarimania and tell them what you need and why. Refer to this issue. Probably they can help you.
I had created an Atarimania forum account in last week ... waiting account to be approved ... few activity in the forum.
Trying search an web cache proxy that cache site using the original file name.
Atariage images work done. All available images (box front and back, cartridge and labels) for Atari, Activision and Imagic ... and others :-) 3251 images added being total size 175 MB. Some Atari games (Phoenix, Vanguard and etc) have high quality box design being art done by Detective Comics. Now working in Atarimania.
In moment the more easy way to download images is browse the game page and open each image in browser new tab. After use mzcacheview to read the browser temporary cache directory and copy all jpg files using only an command in each task.
I see Atarimania game catalog has roms dumps not included in ROM Collection file. Also need to be added because has image scans.
Stella 6.7 emulating some games much slow than previous version. D.K.VCS_1.0_170304_NTSC Galagon_demo_final_NTSC Lady-Bug-Arcade_demo_final_NTSC Mappy_demo_final_NTSC RobotWar-2684_demo_final_NTSC
Other detail about Stella audit rom. In Brazil the company Polyvox had licensed rights to release the Atari VCS. I remember disassembling Atari Polyvox cartridges. Inside in the rom had printed message. Vanguard "copyright Atari" and Megamania "copyright Activision". Possibly the roms was imported from Atari and Activision and thus the roms can have the same checksum comparing with the USA release. If is the same checksum the Polyvox versions will be removed. Perhaps some users want has the Polyvox roms too.
Atariage images work done. All available images (box front and back, cartridge and labels) for Atari, Activision and Imagic ... and others :-) 3251 images added being total size 175 MB. Some Atari games (Phoenix, Vanguard and etc) have high quality box design being art done by Detective Comics. Now working in Atarimania.
Good job!
In moment the more easy way to download images is browse the game page and open each image in browser new tab. After use mzcacheview to read the browser temporary cache directory and copy all jpg files using only an command in each task.
That's still sounds like a lot of work.
I see Atarimania game catalog has roms dumps not included in ROM Collection file. Also need to be added because has image scans.
Yes and no. Some of these are just duplicates. And others are very minimal variations (e.g. scanline count changed by 2 lines). I can understand that these are not in his collection. If you want to provide images for these, please put them into a separate folder, so that we can offer them as an additional, optional download.
Stella 6.7 emulating some games much slow than previous version. D.K.VCS_1.0_170304_NTSC Galagon_demo_final_NTSC Lady-Bug-Arcade_demo_final_NTSC Mappy_demo_final_NTSC RobotWar-2684_demo_final_NTSC
There is no reason why that should be the case and I have not noticed this. How did you find out? @sa666666 @DirtyHairy Did you hear similar reports?
Other detail about Stella audit rom. In Brazil the company Polyvox had licensed rights to release the Atari VCS. I remember disassembling Atari Polyvox cartridges. Inside in the rom had printed message. Vanguard "copyright Atari" and Megamania "copyright Activision". Possibly the roms was imported from Atari and Activision and thus the roms can have the same checksum comparing with the USA release. If is the same checksum the Polyvox versions will be removed. Perhaps some users want has the Polyvox roms too.
Yes, that would most likely be ROMs which are not in the AtariMania ROM collection. For completeness we can provide the images, but like I said above, separately.
"That's still sounds like a lot of work." Atarimania has named each image file using "cartridge" in the name. Thus need see each image copied from the browser cache. Atariage was much more easy. Each image name had description.
"And others are very minimal variations (e.g. scanline count changed by 2 lines). I can understand that these are not in his collection" Really has few games not included in Atarimania rom collection. Not exactly in my collection, but not in Atarimania rom collection. Thus if an user has the game need the image too.
"There is no reason why that should be the case and I have not noticed this. How did you find out?" I only sad posted here because comparing the game rom with image scan few games are running slow. Perhaps you not had noticed because your OS was selected cpu power profile performance ? If user have selected cpu power profile power saver will be possible see that now few games (mainly games from Champ games) are using much more cpu.
"Did you hear similar reports?" Not.
"Yes, that would most likely be ROMs which are not in the AtariMania ROM collection." Atariage and Atarimania not has Polyvox dumps.
"For completeness we can provide the images, but like I said above, separately." Possible the games are the same checksum of USA original roms.
continuing the image naming
Now analyzing roms naming between Stella and Romhunter. Stella audit remove some original games. Making an list of games correct original games that was removed or renamed with wrong name in Stella audit command. After I need reply about what will be rom naming choice. Stella database or atarimanaia. After only need rename the images, convert to no progressive and upload.
I need reply for see what is the decision chosen for continue naming the images.
1 )
When I had started naming images I waited to use Stella rom naming, but began to appear some games with strange naming. Thus temporarily I had used Atarimania rom naming. Atarimania use much long name, sometimes repeated words and few games with strange naming (Dragonfire (Cheese) (1982) (Imagic, Bob Smith) (720020-1A, IA3611, IA3611C). Stella database use an simple naming and details (company, year, creator design and etc) are listed in game launcher.
I have analyzed and wrote an list of games. Stella Audit remove correct games.
I suggest when doing audit for not removing the games of the list below and add the games in the list below in Stella database. Have much users with the games in the list below. The games have images. That help users avoiding download images and also has correct games from Atari, Telegames, Absolute and some others companies to be added in database. If adding the games in the list in database I can naming the images using Stella database and will be more easy to renaming. I can use the audit command and the games will be renamed with less words thus being more easy to renaming. Atariage images renaming was done using Atarimania, but if will be added the games below the naming will be Stella database thus need to redo the image naming from Atariage. Not problem for me. Games using the Stella database is the correct way.
Only to do the image naming from Atarimania and convert to no interlaced.
- Telegames had licensed rights for release clones.
- Atari after of 1985 had licensed rights to release games from TNT, Coleco, Parker Brothers and etc. Thus has Atari version for Donkey Kong and Qbert, but using the same original rom. Also Atari had the same game using alternate name.
- Absolute Entertainment had rights to release Activision games.
- Others companies using unlicensed games has an own cartridge box and others images.
About the list the first line is Atarimania rom naming (game being removed) and second line is game using Stella database possibly using an checksum for comparing.
Alices Abenteuer - Lilly Adventure (1983) (Quelle - Otto Versand) (732.273 8 - 600273, 781644) (PAL) Lilly Adventure (1983) (Quelle) (PAL).bin
Alien's Return (AKA Go Go Home) (1983) (ITT Family Games) (554-33 391) (PAL) Go Go Home Monster (1983) (Home Vision) (PAL).bin
Aquatak (AKA Skindiver) (1983) (John Sands Electronics) (JS145C) (PAL) Skindiver (1983) (Sancho) (PAL).bin
Assault (AKA Sky Alien) (1983) (Bomb - Onbase) (CA281) (PAL) Sky Alien (1983) (Home Vision) (PAL).bin
Asteroid Belt (AKA Asteroid Fire) (1983) (Suntek) (SS-029) (PAL) Time Machine (1983) (Goliath) (PAL).bin
Astro Attack (AKA Time Warp) (1983) (Goliath - Hot Shot) (83-214) (PAL) Time Race (Funvision) (PAL).bin
Astrowar (1983) (Goliath) (2) (PAL) Sternkrieg (1983) (Ariola) (PAL).bin
Astrowar (Astrobattle) (Dimax - Sinmax) (SM8002) (PAL) ~ Sternkrieg (1983) (Ariola) (PAL).bin
Aufruhr im Zoo (AKA Pumuckl at the Zoo) (1983) (Quelle) (719.694 2) (PAL) Zoo Fun (1983) (Suntek) (PAL).bin
Base Attack (1983) (Home Vision - Gem International Corporation - VDI) (VCS83113) (PAL) ~ Z-Tack (1983) (Bomb) (PAL).bin
Baseball (AKA Super Challenge Baseball) (1988) (Telegames) (5665 A016) Super Challenge Baseball (1982) (M Network).bin
Basic Math - Math (Math Pack) (1977) (Atari, Gary Palmer - Sears) (CX2661 - 99808, 6-99808) ~ Fun with Numbers (1980) (Atari).bin https://www.atariage.com/software_page.php?SoftwareLabelID=989
Basic Math (Math Pack) (1977) (Atari, Gary Palmer) (CX2661) (PAL) Fun with Numbers (1980) (Atari) (PAL).bin
Bermuda (AKA River Raid) (1983) (Quelle) (322.913 5) (PAL) Bermuda, The (1983) (Rainbow Vision) (PAL).bin
BMX Air Master (1989) (Atari) (CX26190) BMX Air Master (1989) (TNT Games).bin
Break-Down (AKA Wall Break) (1983) (Dynamics) (DY-192004) (PAL) Wall-Defender (1983) (Bomb) (PAL).bin
Capture (AKA Wall Break) (1983) (Goliath - Hot Shot) (83-314) (PAL) Wall-Defender (1983) (Bomb) (PAL).bin
Championship Soccer (1980) (Atari, Steve Wright) (CX2616P) (PAL) Pele's Soccer (1981) (Atari) (PAL).bin
Championship Soccer - Soccer (1980) (Atari, Steve Wright - Sears) (CX2616 - 49-75155) ~ Pele's Soccer (1981) (Atari).bin
Chuck Norris Superkicks (1983) (Xonox - K-Tel Software - VSS, Robert Weatherby) (6230, 06002, 06003, 99003) ~ Kung Fu Superkicks (1988) (Telegames).bin game original is the Xonox version.
Condor Attack (1982) (Ultravision) (1043) ~ Vulture Attack (1982) (K-Tel Vision).bin
Condor Attack (1982) (Ultravision) (1043) (PAL) Space War (1982) (Funvision) (PAL).bin
Condor Attack (1983) (Goliath) (4) (PAL) Vulture Attack (1982) (K-Tel Vision) (PAL).bin
Criminal Pursuit (AKA A Mysterious Thief) (Video Game Cartridge - Ariola) (TP-619) (PAL) Criminal Pursuit (1983) (Suntek) (PAL)
Das Raumschiff (AKA Go Go Home) (1983) (Video Game - Ariola) (SP-211) (PAL) Go Go Home Monster (1983) (Home Vision) (PAL).bin
Der flinke Architekt (AKA Master Builder) (1983) (Quelle) (343.373 7) (PAL) Master Builder (1983) (Quelle) (PAL).bin
Der hungrige Panda - Panda (Quest) (AKA Panda Chase) (1983) (Quelle - Otto Versand) (731.662 3 - 550425) (PAL) Panda Chase (1983) (Home Vision) (PAL)
Die Springteufel (AKA Infiltrate) (1983) (Quelle) (176.654 2) (PAL) Infiltrate (1921) (Apollo) (PAL).bin Infiltrate is 1981 http://www.atarimania.com/game-atari-2600-vcs-springteufel-die_8518.html http://www.atarimania.com/game-atari-2600-vcs-infiltrate_12292.html
Die Unterwasser Bestien - Mariana (AKA Seaquest) (1983) (Quelle - Otto Versand) (463.734 4 - 550293) (PAL) Mariana (1983) (Rainbow Vision) (PAL).bin
Donkey Kong (1987) (Atari) (CX26143) Donkey Kong (1982) (Coleco).bin
Dragonfire (Cheese) (1982) (Imagic, Bob Smith) (720020-1A, IA3611, IA3611C) ~ Dragon Treasure (Funvision).bin Atariage and Atarimania rom version are Imagic ? Stella use Dragon Treasure naming for both roms from Atariage and Atarimania. https://www.atariage.com/software_page.php?SoftwareLabelID=154
Dschungel Boy (AKA Pitfall!) (1983) (Quelle) (262.894 9) (PAL) Tom Boy (1983) (Rainbow Vision) (PAL).bin
Eddy Langfinger, der Museumsdieb (AKA A Mysterious Thief) (1983) (Quelle) (732.052 6) (PAL) Criminal Pursuit (1983) (Suntek) (PAL).bin
Exocet (1982) (Sancho - Tang's Electronic Co.) (TEC001) (PAL) ~ Space Eagle (1983) (Goliath) (PAL).bin
Exoset Missile (AKA Exocet) (1982) (John Sands Electronics) (JS145B) (PAL) Space Eagle (1983) (Goliath) (PAL).bin
F-14 Tomcat (1988) (Absolute Entertainment, Dan Kitchen) (PAL) Fighter Pilot (1988) (Activision) (PAL).bin
Farmer Dan (AKA Gopher) (Zellers) Mighty Mouse (Funvision).bin
Felix Return (AKA Bobby Is Going Home) (1983) (Goliath - Hot Shot) (83-116) (PAL) Jacky Jump (1983) (Home Vision) (PAL).bin
Flash Gordon (1983) (20th Century Fox Video Games - Sirius Software, David Lubar) (11015) ~ AKA Space Adventure Game original version is Flash Gordon
Frisco (1983) (Home Vision, R.J.P.G. - Gem International Corporation - VDI) (VCS83104) (PAL) ~ Peter Penguin (1983) (ITT Family Games) (PAL).bin
Frontline (AKA Combat) (Zellers) Combat (1977) (Atari).bin
Galactic (AKA Condor Attack) (1983) (Goliath - Hot Shot) (83-416) (PAL) Galactic (Funvision) (PAL).bin
Galactic (AKA The Challenge of.... Nexar) (1983) (Quelle) (218.202 0) (PAL) Galactic (1983) (Rainbow Vision) (PAL).bin
Game of Concentration, A (AKA Hunt & Score) (Keyboard Controller) (1980) (Atari, Alan Miller) (CX2642P) (PAL) Hunt & Score (1978) (Atari) (PAL).bin https://www.atariage.com/software_page.php?SoftwareLabelID=239
Game of Concentration, A - Concentration (AKA Hunt & Score) (Keyboard Controller) (1980) (Atari, Alan Miller) (CX2642) Hunt & Score - Memory Match (1978) (Atari).bin https://www.atariage.com/software_page.php?SoftwareLabelID=239
Gefaehrliche Maeusejagd (AKA Topy) (1983) (Quelle) (719.551 4) (PAL) Mole Hunter (1983) (Suntek) (PAL).bin
Great Escape (AKA Asteroid Fire) (1983) (Bomb - Onbase) (CA282) (PAL) Time Machine (1983) (Goliath) (PAL).bin
Hell Driver (AKA Racing Car) (1983) (ITT Family Games) (554-37 729) (PAL) Racing Car (1983) (Home Vision) (PAL).bin
Immies & Aggies (Unknown) Immies & Aggies (1983) (CCE).bin Game name correct is the unknown. Stella database use an wrong name. Not is the CCE version. CCE version has CCE name in top screen.
Im Reich der Spinne (AKA Amidar) (1983) (Quelle) (322.773 3) (PAL) Netmaker (1983) (Rainbow Vision) (PAL).bin
Im Schutz der Drachen (AKA Dragon Power) (1983) (Quelle) (719.252 9) (PAL) Dragon Defender (1983) (Suntek) (PAL).bin
Jagd auf Diamanten-Frisco (AKA Frisco) (1983) (Quelle) (875.413 7) (PAL) Peter Penguin (1983) (ITT Family Games) (PAL).bin
Kampf dem Steinfresser - Boom Bang (AKA Crackpots) (1983) (Quelle - Otto Versand) (463.574 4 - 781393, 986153) (PAL) Boom Bang (1983) (Rainbow Vision) (PAL).bin
Kampf im Asteroiden-Guertel - Astrowar (1983) (Quelle - Otto Versand) (719.302 2 - 311388) (PAL) War 2000 (1983) (Home Vision) (PAL).bin
Kampf um die Schatzinsel (AKA Treasure Discovery) (1983) (Quelle) (719.163 8) (PAL) Treasure Island (1983) (Suntek) (PAL)
Karate (1987) (Froggo) (FG1001) Karate (1982) (Ultravision).bin
Krieg der Sterne (AKA Atlantis) (Videospielkassette - Ariola) (PGP233) (PAL) Curtiss (1983) (Rainbow Vision) (PAL).bin
Labyrint (AKA Phantom Tank) (1983) (Goliath - Hot Shot) (83-411) (PAL) Phantom Tank (1983) (Goliath) (PAL).bin
Laser Base (AKA The End of the World) (Perry Rhodan-Serie) (1983) (ITT Family Games) (554-33 367) (PAL) World End (1983) (Home Vision) (PAL).bin
Laser-Loop (AKA Base Attack) (1983) (Dynamics) (PAL) Z-Tack (1983) (Bomb) (PAL).bin
Marspatrouille (AKA Gas Hog) (1983) (Quelle) (292.542 8) (PAL) Gas Hog - Piraten Schiff (1983) (Spectravideo) (PAL).bin
Meteor Defense (AKA Astrowar) (1983) (ITT Family Games) (554-33 391) (PAL) War 2000 (1983) (Home Vision) (PAL).bin
Missile War (AKA Astrowar) (1983) (Goliath - Hot Shot) (83-312) (PAL) Sternkrieg (1983) (Ariola) (PAL).bin
Monster aus dem All (AKA Sky Alien) (1983) (Video Game - Ariola) (SP-206) (PAL) Sky Alien (1983) (Home Vision) (PAL).bin
Mountain Man (AKA Ski Hunt) (1983) (ITT Family Games) (554-37 737) (PAL) Winterjagd (1983) (Quelle) (PAL).bin
Mouse Trap (Mouse Attack) (1987) (Atari) (CX26146) Mouse Trap (1982) (Coleco).bin
Nightmare (1983) (Sancho - Tang's Electronic Co.) (TEC004) Stunt Man (1983) (Panda).bin
Ocean City Defender (AKA Atlantis) (Zellers) Ocean City (Funvision).bin
Open Sesame (AKA Open, Sesame!) (4 Game in One) (1983) (Bit Corporation) (PGP204) (PAL) Open Sesame (4 Game in One) (1983) (BitCorp) (PAL).bin
Othello (32 in 1) (Bit Corporation) (R320) Othello (1981) (Atari).bin
Overkill (AKA Seahawk) (1983) (Goliath - Hot Shot) (83-114) (PAL) Seahawk (1982) (Sancho) (PAL).bin
Pac-Kong (AKA Inca Gold) (1983) (Quelle) (219.292 0) (PAL) Pac Kong (1983) (Goliath) (PAL).bin
Phantom Tank - Phantom-Panzer (1982) (Bit Corporation) (PG203) (PAL) ~ Phantom Tank (1982) (BitCorp) (PAL).bin
Pinball (AKA Video Pinball) (Zellers) Video Pinball (1981) (Atari).bin
Q-bert (1983) (Parker Brothers - Western Technologies, Dave Hampton, Tom Sloper) (PB5360) ~ Q-bert (1987) (Atari).bin Parker Brothers is the original version. http://www.atarimania.com/game-atari-2600-vcs-qbert_7436.html Stella database use the licensed Atari release 1987.
Quest for Quintana Roo (1984) (Sunrise Software - VSS) (1603) ~ Quest for Quintana Roo (1988) (Telegames).bin
Radar (AKA Exocet) (Zellers) Radar (Zellers).bin
Raumbasen-Attacke - Base Attack (1983) (Quelle - Otto Versand) (732.074 0 - 781778) (PAL) Z-Tack (1983) (Bomb) (PAL).bin
Raumpatrouille (AKA X'Mission) (1983) (Quelle) (731.064 2) (PAL) UFO Patrol (1983) (Suntek) (PAL).bin
River Raid (Hack) (Unknown) (PAL) River Raid (Unknown) (PAL) (Hack).bin
River Raid (Hack) (Unknown) (PAL) [a] River Raid (Unknown) (PAL) (Hack) [a].bin
Robot Fight (AKA Space Robot) (1983) (Home Vision - Gem International Corporation - VDI) (VCS83101) (PAL) Space Robot (1983) (Dimax - Sinmax) (PAL).bin
Schnapp die Apfeldiebe (AKA Plaque Attack) (1983) (Quelle) (429.663 8) (PAL) Catch Time (1983) (Rainbow Vision) (PAL).bin
Schussel, der Polizistenschreck (AKA Guignol) (1983) (Quelle) (731.273 9) (PAL) Walker (1983) (Suntek) (PAL).bin
Scuba Diver (AKA Skindiver) (Zellers) Sea Hunt (1987) (Froggo).bin
Sea Hawk (AKA Seahawk) (1987) (Froggo) (FG1008) Sea Hawk (Zellers).bin
Sea Monster (1983) (Goliath) (8) (PAL) Sea Monster (1982) (Puzzy) (PAL).bin
Sky Scraper (AKA Base Attack) (1983) (Goliath - Hot Shot) (83-415) (PAL) Z-Tack (1983) (Bomb) (PAL).bin
Snail Against Squirrel (Unknown) (PAL) [a] Snail Against Squirrel (Unknown) (PAL).bin
Space Monster (AKA Condor Attack) (1982) (Funvision - Fund. International Co.) (F2001) (PAL) Vulture Attack (1982) (K-Tel Vision) (PAL).bin
Space Robot (1983) (Goliath) (1) (PAL) Space Robot (1983) (Dimax - Sinmax) (PAL).bin
Space Tunnel - Weltraum-Tunnel (1982) (Bit Corporation) (PG202) (PAL) ~ Space Tunnel (1982) (BitCorp) (PAL).bin
Spider Kong (AKA Inca Gold) (1983) (Goliath) (6) (PAL) Spider Maze (1982) (K-Tel Vision) (PAL).bin
Spider Kong (AKA Inca Gold) (1983) (Goliath) (6) (PAL) [a] Pac Kong (1983) (Goliath) (PAL).bin
Surround (32 in 1) (Bit Corporation) (R320) Surround (1977) (Atari).bin
Tom's Eierjagd (AKA Pumuckl at the Farm House) (1983) (Quelle) (731.503 9) (PAL) Farmyard Fun (1983) (Suntek) (PAL).bin
UFI und sein gefaehrlicher Einsatz (AKA Go Go Home) (1983) (Quelle) (732.174 8) (PAL) Go Go Home Monster (1983) (Home Vision) (PAL).bin
Ungeheuer der Tiefe (AKA Skindiver) (1983) (Quelle) (719.013 5) (PAL) Bi! Bi! (Rainbow Vision) (PAL).bin
Vogel Flieh (AKA Dolphin) (1983) (Quelle) (465.302 8) (PAL) Tuby Bird (1983) (Rainbow Vision) (PAL).bin
Vom Himmel durch die Hoelle (AKA Parachute) (1983) (Quelle) (719.941 7) (PAL) Skydiver (1983) (Suntek) (PAL).bin
Wachroboter jagt Jupy (AKA Keystone Kapers) (1983) (Quelle) (715.853 5) (PAL) Hey! Stop! (1983) (Rainbow Vision) (PAL).bin
Wall Break (1983) (Home Vision - Gem International Corporation - VDI) (VCS83114) (PAL) ~ Wall-Defender (1983) (Bomb) (PAL).bin
Wuestenschlacht (AKA Chopper Command) (1983) (Quelle) (262.794 1) (PAL) Pyramid War (Unknown) (PAL).bin
Games below are removed even not being duplicates.
Boxing (Unknown) (PAL).bin Gopher (Unknown) (PAL).bin Immies & Aggies (1983) (CCE) (C-838).bin Snail Against Squirrel (Unknown) (PAL).bin
Here files for checksum Game list list.zip
2 ) Stella 6.7 Linux Ubuntu 20.04 run much slow (game launcher playlist browse and gameplay speed). Stella 6.7 Linux Ubuntu 18.04 run without problems.
Stella using default settings and enabled opengl and multithread in Ubuntu 20.04 FX-6300 GF GT640.
Stella 6.7 Linux Ubuntu 18.04. cpu power profile power save cpu percentage usage in single core
Enduro 8-25 %
Galagon 26-41 %
Mappy 15-40 %
Robotwar-2684 29-47 %
If using cpu power profile high performance the percentage is much low being less of 20 %.
Stella 6.7 Linux Ubuntu 20.04. cpu power profile power save cpu percentage usage in single core
Enduro 80-92 %
Mappy (and others Champ games) 100 % ... extremely slow ... need use cpu power profile high performance ... I not see command to enable FPS view in Stella. perhaps running at half speed 30 FPS.
cpu power profile using high performance cpu percentage usage in single core
Galagon 50-62 %
Mappy 54-62 %
Robotwar-2684 40-60 %
Stella 6.7 Linux Ubuntu 20.04 cpu requirement is more of 3 times comparing with Ubuntu 18.04 version. Need create another topic issue about it ?
Have an nice day.
Stella 6.7 Linux Ubuntu 20.04 cpu requirement is more of 3 times comparing with Ubuntu 18.04 version. Need create another topic issue about it ?
~~Yes, please. Not sure if can fix anything though.~~ Done!
@Augusto7743 Please follow the issue, we have more questions.
I suggest when doing audit for not removing the games of the list below and add the games in the list below in Stella database. Have much users with the games in the list below. The games have images.
Personally, I do not like these long filenames. Atarimania has no alternative, because they have to put all information into the filename. But Stella has properties where we put these details.
But I see your problem. What I would suggest is, that the Stella's Audit also renames the images which match the renamed ROM filenames. So if if you have a ROM name "looongname.bin" and an image named "looongname.png", both will be renamed into "shortname.bin" and "shortname.png".
For the ROMs which are renamed wrong by Stella's Audit, e.g.:
Aquatak (AKA Skindiver) (1983) (John Sands Electronics) (JS145C) (PAL)
Skindiver (1983) (Sancho) (PAL).bin
You can update the Stella.pro file for these. But please only using the short names, here e.g. Aquatek (1983) (PAL).bin. The other information belongs into the properties.
"Personally, I do not like these long filenames. Atarimania has no alternative, because they have to put all information into the filename. But Stella has properties where we put these details." Exactly ... the images will be named using Stella database.
"But I see your problem. What I would suggest is, that the Stella's Audit also renames the images which match the renamed ROM filenames. So if if you have a ROM name "looongname.bin" and an image named "looongname.png", both will be renamed into "shortname.bin" and "shortname.png"."
Possibly I didn't say clearly about image naming. Please excuse. I said that image using Atarimania has extreme long name and few strange naming. Long name is more time to rename. Thus the correct choice is Stella database naming for images. Is much better and more easy to finish the job and mainly better for users.
"For the ROMs which are renamed wrong by Stella's Audit, e.g.: Aquatak (AKA Skindiver) (1983) (John Sands Electronics) (JS145C) (PAL) Skindiver (1983) (Sancho) (PAL).bin You can update the Stella.pro file for these. But please only using the short names, here e.g. Aquatek (1983) (PAL).bin. The other information belongs into the properties."
You said for me to report about wrong naming when using audit thus I had reported in previous reply. I see an information conflict about Dragon Fire.
Romhunter use Dragonfire (Cheese) (1982) (Imagic, Bob Smith) (720020-1A, IA3611, IA3611C) ~ Using rom rename tools (romcenter) doing an scan task using TOSEC and Nointro database the file Dragonfire (Cheese) (1982) (Imagic, Bob Smith) (720020-1A, IA3611, IA3611C) ~ is reported being Dragon Fire Imagic.
Stella see Dragonfire (Cheese) (1982) (Imagic, Bob Smith) (720020-1A, IA3611, IA3611C) ~ as being Dragon Treasure Funvision
For test I have analyzed "Dragon Fire" from some site and all roms are exactly the same rom checksum used by romhunter.
The file for TOSEC, Nointro, romhunter and some sites is Dragon Fire Imagic Stella is Dragon Treasure Funvision
In moment not touching images for Dragon Fire.
Unhappily Atarimania images are named using numbers. Thus I had that classify the files.
Now is much more easy ...
Temporarily using folders for better naming being \ Box front \ Box back \ Cartridge 1 \ Cartridge 2 \ Cartridge 3 \ Cartridge Label \ Miscellaneous
Catridge use 3 folders because has good images about cartridge. Cartridge front, alternate cartridge versions and rom inside. Miscellaneous are extra images being posters, ads, patches and etc.
Following the information from Stella changelog
"Updated internal ROM properties database to ROM-Hunter version 17 (thanks go to RomHunter for his tireless research in this area). Related to this, updated the snapshot collection."
roms from romhunter and after using Stella audit. After rename the images using the Stella database naming. Images using resolution low size will be resized. Convert to no progressive and naming adding an number in each file as you said to do.
Stella having images using numbers and loading with same rom name is better and is more faster than checking the checksum for each image.
continuing ...
You said for me to report about wrong naming when using audit thus I had reported in previous reply.
Sure, we will have a look at your info when time permits.
Regarding Dragon Fire/Treasure: Probably that's old data, which has to be corrected in Stella.
Images using resolution low size will be resized.
Stella can resize on its own, but that won't help. With too low resolution, the images will look very bad. IMO we should skip these.
I will analyze all games with naming "unknown" reporting here =)