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doubt about rconserver

Open marcelobertinatto opened this issue 1 year ago • 4 comments

hi guys,

first of all, thank you so much for this library.

second, I'd like to understand and check if it's possible to get everything that is happening in the CSGO server, i.e. kills, players, rounds, chat among players and etc.

I am trying to find this on web, but it's hard to find or understand.

I could see something related to logaddress_add to just connect and get the results, but i could not make this working.

Would you mind to explain to me or if you have some example that i can do it ?

thank you, Marcelo.

marcelobertinatto avatar May 29 '23 02:05 marcelobertinatto

Hi @marcelobertinatto , super sorry for this late reply. Is this question still relevant ?

stefanodriussi avatar Aug 09 '23 10:08 stefanodriussi

hi @stefanodriussi, yes, if you can explain a bit better of this, i'd appreciate that.

marcelobertinatto avatar Aug 11 '23 23:08 marcelobertinatto

Ok. I think what you're referring to is the HL Log Standard. It's a communication protocol used by the server to stream all events over an UDP connection. Currently it's not implemented in rconsharp 😢 . I need to carve out some time to do that (there's even a pretty old issue opened by me #6 😐 ).

stefanodriussi avatar Aug 14 '23 08:08 stefanodriussi

hi @stefanodriussi exactly this. I will follow the state for the link that you provided https://github.com/stefanodriussi/rconsharp/issues/6 Thank you

marcelobertinatto avatar Aug 22 '23 14:08 marcelobertinatto