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Dynamic spice hotspots when overall amount spice on map is getting low

Open dpiller opened this issue 2 years ago • 2 comments

Hi,

when the overall available spice gets very low, some extra dynamic spice hotspots (might not that correct name of that) could be added automatically as extra hotspots, near to the enemy / gamer base. So that helps to keep the game dynamic.

dpiller avatar Feb 17 '23 10:02 dpiller

Doesn't spice bloom get produced during the game? Or do you mean as an extra, to add bloom nearby AI/bases?

stefanhendriks avatar May 24 '24 12:05 stefanhendriks

Hi Stefan! Good to see you :) I do not think they ger produced during the game. Only at start. But I would think it in a dynamic way. Example: there is x worth of credit spice dispersed on a map, then ensure that y spice blooms are getting spotted (a spice bloom has a credit value if we see so), ensuring that they is always spice (or spice blooms) available.

dpiller avatar May 24 '24 12:05 dpiller