Dune-II---The-Maker
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Rewrite carryall logic so that it behaves perfectly...
Carry-all behavior is ok-ish. But i want more:
When carry-all has to pick up unit
- [ ] get close, and over unit properly (it is still not 100%)
- [ ] turn the carry-all exactly as the unit it is facing so that they match
- [ ] when carry-all is very close, it should stop moving and only "hover"
- [ ] fix the shadows