[TypeScript] typegen creating output which conflicts with @typescript-eslint/ban-types
Description
Typegen output is offending @typescript-eslint/ban-types whose mission statement is
Some builtin types have aliases, some types are considered dangerous or harmful. It's often a good idea to ban certain types to help with consistency and safety.
-- README
Expected Result
Typegen output should not use incorrect types which are flagged by the @typescript-eslint/ban-types rule
Actual Result
The specific error is:
Don't use `{}` as a type. `{}` actually means "any non-nullish value".
- If you want a type meaning "any object", you probably want `Record<string, unknown>` instead.
- If you want a type meaning "any value", you probably want `unknown` instead.
- If you want a type meaning "empty object", you probably want `Record<string, never>` instead.e
And can occur on invokeSrcNameMap, eventsCausingServices, eventsCausingGuards, and eventsCausingDelays:

Reproduction
Typegen doesn't run on codesandbox, but the following machine will trigger the above error on [email protected]:
import { createModel } from 'xstate/lib/model';
export const testModel = createModel(
{
name: null as null | string,
},
{
events: {
setName: (name: string) => ({
name,
}),
reset: () => ({}),
},
},
);
export const surveyFormMachine = testModel.createMachine({
tsTypes: {},
id: 'test',
initial: 'idle',
context: testModel.initialContext,
states: {
idle: {},
},
on: {
reset: {
actions: 'resetContext',
},
setName: {
actions: 'setName',
},
},
});
Additional context
XState 4.29.0 statelyai.stately-vscode 1.5.6
I'm currently working around this with an override in my eslint.json to disable that rule for *.typegen.ts
@mattpocock we can probably just output never at those locations instead of {} - but it's best to double-check that and add those to all existing type gen tests in this repo. Maybe we could even just skip those keys if they are empty~? That could be even better as we'd save some parsing time.
Yes, although applying any linting whatsoever to generated files is probably not a great idea. When we release the CLI, we'll even be able to gitignore these assets and generate them on CI.
This is a cheap enough change to make, though.
When we release the CLI, we'll even be able to gitignore these assets and generate them on CI.
@mattpocock Is there any example on how to do this on GH Actions? thanks in advance!
@horacioh Yes, see the CLI docs:
https://xstate.js.org/docs/packages/xstate-cli/#xstate-cli
YES!! I saw it and forgot to mention it here ;)
HI all !
I'm having the same issue - toying around with a pretty simple machine that typegens this:
export interface Typegen0 {
"@@xstate/typegen": true;
internalEvents: {
"xstate.init": { type: "xstate.init" };
"xstate.stop": { type: "xstate.stop" };
};
invokeSrcNameMap: {};
missingImplementations: {
actions: never;
delays: never;
guards: never;
services: never;
};
eventsCausingActions: {
logEntry: "PLAY" | "STOP";
logExit: "PAUSE" | "STOP" | "xstate.stop";
logPaused: "PAUSE";
};
eventsCausingDelays: {};
eventsCausingGuards: {};
eventsCausingServices: {};
matchesStates: "paused" | "playing" | "stopped";
tags: never;
}
And the warnings as similar to what is described above
Don't use {} as a type. {} actually means "any non-nullish value".
- If you want a type meaning "any object", you probably want 'object' instead.
- If you want a type meaning "any value", you probably want 'unknown' instead.
- If you want a type meaning "empty object", you probably want 'Record<string, never>' instead.
eslint(@typescript-eslint/ban-types)
So what is the recommended way to handle this ? Add typegen files to eslintignore ?
Thanks
So what is the recommended way to handle this ? Add typegen files to eslintignore ?
Yes, this is a reasonable approach.
I will probably look in the future for alternative approaches for this but the mentioned ESLint rule shouldn't always be blindly trusted anyway. There are some cases for which {} is a better choice than all of the alternatives mentioned in this warning. So I'm not quite treating this as a high-priority issue.