Tobias Lensing

Results 3 comments of Tobias Lensing

Hey, thanks for pointing this out. The code has been imported from cocos2d and I've never touched it or looked at it profoundly. I will merge your changes in one...

The issue has been fixed partially by avoiding processing multiple touchesMoved: events per frame in control event dispatch on iOS. This allows for acceptable performance in a simple test environment...

This happens to me as well. Does anyone have any idea what causes this?