MineTweaker3
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[Feature Requests] Mob drops and Brewing stands
I know there is a mod called Mob Properties that allows the editing of mob drops, but the way you have to "code" in that is sorta hard to understand. Maybe it'd be possible to see this in Minetweaker, in the future?
Potion recipe modifiers? Even if it is just removing potion recipes, I feel some mod packs may benefit from preventing players from being able to craft certain potions (e.g. potion of regeneration) but may still need other potions (e.g. potion of strength) for other things.
Mob drops are a planned feature.
Brewing stand recipes indeed sound interesting! :)
The brewing stand currently has no api, and lex did not want to add the api because "it is not maintenance".
but yea Mob drops are hopefully coming.
Since 1.9 (1.8 maybe) there is BrewingRecipeRegistry, it would be cool if it was implemented. I had a request on my mod page (Extra Alchemy) for custom recipes for potions, but I feel like MineTweaker would be a better place to have support for it
When I looked into it, it couldn't find an easy way to remove brewing recipes, mainly the vanilla ones, has that changed?
On Nov 21, 2016 1:36 PM, "ZaBi94" [email protected] wrote:
Since 1.9 (1.8 maybe) there is BrewingRecipeRegistry, it would be cool if it was implemented. I had a request on my mod page (Extra Alchemy) for custom recipes for potions, but I feel like MineTweaker would be a better place to have support for it
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You'd need a little bit of access transformer magic, but everything should be possible by manipulating net.minecraft.potion.POTION_TYPE_CONVERSIONS
, net.minecraft.potion.POTION_ITEM_CONVERSIONS
, net.minecraft.potion.POTION_ITEMS
, net.minecraft.potion.IS_POTION_ITEM
and net.minecraftforge.common.brewing.recipes
. They all are instances of List or ArrayList, and nothing is immutable