Sean Sube

Results 132 issues of Sean Sube

This PR was automatically created by Snyk using the credentials of a real user.![snyk-top-banner](https://github.com/andygongea/OWASP-Benchmark/assets/818805/c518c423-16fe-447e-b67f-ad5a49b5d123) ### Snyk has created this PR to fix 1 vulnerabilities in the yarn dependencies of this...

This PR was automatically created by Snyk using the credentials of a real user.![snyk-top-banner](https://github.com/andygongea/OWASP-Benchmark/assets/818805/c518c423-16fe-447e-b67f-ad5a49b5d123) ### Snyk has created this PR to fix 1 vulnerabilities in the yarn dependencies of this...

a goblin NPC. he wears only one sock; he has lost the other. potentially friendly.

status/new
type/feature
scope/data

The `say` command currently only supports the `room` volume. For loud noises (or admin messages), if the second target is `world`, broadcast at that volume. If the second target is...

status/new
type/feature
scope/command

In the step-based state runner, actors who already have some commands queued should not be added to the command wait queue, since they may have already submitted their next command....

status/new
type/bug
scope/state

The loaders do not give any information when a path fails to load, which can lead to the interface hanging, or an uncaught error being printed over the game output....

status/new
type/bug
scope/loader
scope/event

Add some sample/example worlds from classic literature, or any source that is public domain and has available translations. Start with: - [ ] [Little Red Riding Hood](https://www.gutenberg.org/files/2591/2591-h/2591-h.htm#link2H_4_0023) - [ ]...

status/progress
type/feature
scope/data

When calculating the currently-available verbs for an actor, only consider equipped items, not their full inventory. Potentially make this a world option.

status/new
type/bug
scope/script

The `load` command currently shows `no world states loaded` or shows which world states were loaded, but does not indicate if world templates were loaded. Improve that output by including...

status/new
type/bug
scope/loader

Actor stats are currently only represented by their current value. Most RPG stats have a min and max, which should also be slightly randomized. Replace the `stats` number map with...

status/new
type/feature
scope/util
scope/state
scope/data