tinyraytracer
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A brief computer graphics / rendering course
This README is good but I made some comments on the grammar.
When I did step 1 copied and stuff. dropped a ppm file then tried it on a viewer it says it's not a .ppm file so I opened it in...
I created a gif that I think looks cool. It's obtained by simply rotating the envmap, and then stitching the images to get a gif. - Code is here: https://github.com/elrhaff/tinyraytracer...
I read your code and some other articles, implment a quack, the [picture](https://github.com/KnewHow/TinyRayTracer/blob/quack-quack/out.jpg) you can see it. The [code](https://github.com/KnewHow/TinyRayTracer/tree/quack-quack) you also can review. Thank you teaching me so lot!
Haven't figured out refraction yet, but I got this to work in shadertoy rendering at 60fps with some code and scene changes. https://www.shadertoy.com/view/3tlXRl
Hello and thanks for this génialissime project 👍 Just to let you know I tried your code on ESP32 and it worked just fine with very little modification. The ESP32...
Hello! Thank you for very interesting materials! I ported most of code to Python (except bunny rendering...). [python-tinyraytracer](https://github.com/masscry/python-tinyraytracer) It is a bit dirty and not very pythonic, but it works...
I wanted to thank you for the awesome courses, I wish I had such *great* teachers in my Uni years! I ported the whole thing in Go while maintaining the...
I enjoyed reading this, so I ported it to javascript! I added some premature optimization by making it render incrementally via generator functions, and by caching datastructure allocations.. those changes...