ScreenRecorderLib
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Is there any way to target the platform to x64?
In order to take advantage of the other functions the program has, the system must make the most of its memory and CPU. In many aspects, I would like to set up my program to run in an x64 environment. Is there a way to use ScreenRecorderLib on x64?
It should work with both x86 and x64, do you have any specific issues with compiling for x64?
@sskodje Yes. I am currently developing in C# Wpf. I referenced Dll with Nuget Package.
Set the platform target to x64, compile it, then An error occurs when calling the function.
I think I heard a story somewhere that only x86 is possible. is not it?
System.BadImageFormatException: '파일이나 어셈블리 'ScreenRecorderLib, Version=1.0.7722.25750, Culture=neutral, PublicKeyToken=null' or One of the files or assemblies that depend on it cannot be loaded. An attempt was made to load the program in the wrong format.'
I'm unable to reproduce this issue. Is it still broken if you create a new empty project, import the nuget package, set the platform target to x64, and create an instance of Recorder?
You have created a new WPF C# project. (I am VS 2019.) If you create a project and reference ScreenRecorderLib in Nuget Package, It is not displayed normally in the reference list of the project. The installation was successful, but I can't see it in the reference. So inevitably you are referencing a DLL file.
It's normal that it is not showing in the reference list, that is because it uses a .targets file in the nuget package to inject the proper DLL for your build.
@SID9-HoneyBee The issue is probably with your system display settings.
Check if you have the same settings?
Hi all,
I think I have a similar issue. I gathered ScreenRecorderLib from NuGet to my .Net6 project. I compiled it as x64 but when trying to run my project I get this:
C:\Users\i.recio\.nuget\packages\screenrecorderlib\3.1.2\build\ScreenRecorderLib.targets(6,5): error : ScreenRecorderLib does not work correctly on 'AnyCPU' platform. You need to specify platform (x86, Win32 or x64). [C:\Users\i.recio\source\repos\<MyProjectName>\<MyProjectName>\<MyProjectName>.csproj]
I am running dotnet test from PowerShell. Am I missing something?
Thanks a lot
@igorrecioh how do you run your tests (exact command)? In my case, to publish my app from cmd line I need to setup platform to x64:
my pub.bat file:
SET Platform=x64
dotnet publish
btw, just saw that you build the ScreenRecorderLib not an app using ScreenRecorderLib, sorry. But maybe it's the same as I was getting same error before SET Platform=x64.
Hi @lzwierko!
I am using ScreenRecorderLib along with my tests using NUnit fw just to clarify my application =)
I am running:
dotnet test .\Expert.csproj --settings .\.runsettings
Will try that! Btw, I have skipped the issue by doing this --> https://stackoverflow.com/a/70739838/17953639 It's a dirty workaround but it works.. hehe.
Anyway, it works only for screenshots and slideshow options. I don't get any video, however the .mp4 file is created but it is empty (0 bytes)... Weird thing...