(Explosion) Monster Cz Attack poblem


How can I solve
Hi.. help me please @onurcanbektas @twostars @srmeier
Looks like the effect file isn't being loaded properly. If you went up in the callstack and determined which effect file it was, you could easily reproduce it by loading it manually and stepping through it until the data looks off (since it typically won't crash immediately on bad data, it's usually shortly afterwards). That way you wouldn't need to keep logging ingame and using whatever it is you're crashing it with.
You'd be able to see what the effect file's versions are set to (base version / effect-type specific version) and determine if it needs additional support for said versions.
From there what I'd typically do is load up the official client, find the appropriate Load() call there and determine how it implements its new version-specific behaviour. That'd be enough for the files to load correctly, but you could also then debug it and determine how it uses those new flags (which will typically be in its Tick() or Render() calls) and implement accordingly.
@twostars thank you immediately check.