OpenAI-Unity
OpenAI-Unity copied to clipboard
An unofficial OpenAI Unity Package that aims to help you use OpenAI API directly in Unity Game engine.
Hello. I use ChatCompletion with Stream=true I have an issue. Sometimes the responses of CreateChatCompletionAsync is empty. I have created a system that wait 3sec and try again but often...
**Describe the bug** I'm trying to make the clip length dynamic by toggling the recording with a button instead of fixed length recording. So I set the lengthSec to 89...
There is new update for chat API. https://openai.com/blog/function-calling-and-other-api-updates Could you merge the function calling in your assets as well? That would be very useful in Unity. Thank you.
if you get microphone permission problem. You can do it.
For usage not straightly go to the OpenAI official web, it need the header to be edited for like security usage. Really thanks if you implement it!
Basically I have the same issue as this: https://github.com/srcnalt/OpenAI-Unity/issues/45 and this: https://github.com/srcnalt/OpenAI-Unity/issues/47 These are markes as resolved but I didn't find any solution (and looks like the authors didn't either?)...
Hi, I found some issues when request.downloadHandler.text retrieve an error message. Because the lines retrieved are like that  and after you try to convert them with: var data =...
Hello. I use CreateCompletionAsync to use the streaming mode while completing texts. However sometime the returned List is empty. Even if I try to resend the prompt. Do you have...
Hey, I encountered an issue that only shows in my build, everything works fine in unity but in the build the messages are not getting through nothing is being displayed...
Hi, I am trying to implement the gpt 4o vision capabilities in Unity using this package. I am trying to send an image URL to the model in the following...