srcejon

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Are there any messages in the log file?

More info here: https://github.com/f4exb/sdrangel/issues/1423 What graphics card do you have and how much memory does it have?

Try replacing some of the larger 3D models, with a smaller one: cd ~/.local/share/f4exb/SDRangel/3d cp tug_20m.glbe tanker_245m_1.glbe cp tug_20m.glbe tanker_245m_2.glbe cp tug_20m.glbe tanker_245m_3.glbe cp tug_20m.glbe tanker_380m_1.glbe cp tug_20m.glbe tanker_380m_2.glbe cp...

The problem is you are linking against /usr/lib/x86_64-linux-gnu/libavcodec.a rather than /usr/lib/x86_64-linux-gnu/libavcodec.so In your cmake.txt log, it says: Found FFmpeg: /usr/lib/x86_64-linux-gnu/libavcodec.a;/usr/lib/x86_64-linux-gnu/libavformat.so.... It should be: Found FFmpeg: /usr/lib/x86_64-linux-gnu/libavcodec.so;/usr/lib/x86_64-linux-gnu/libavformat.so.... Check to see if...

Looks like no GL_TEXTURE_1D in Open GL ES 2. Might need to change to a 2D texture of height 1.

Can you let me know if the above patch has helped? I can't build for ARM.

I guess the best place for this, would be in the Map feature, so that all the different objects the map supports can be exported, and only needs to be...

The SDRangel Map feature now supports 3D: ![image](https://user-images.githubusercontent.com/57259258/152678831-45bdb322-2c3b-4107-84be-ddb323f69449.png) ![image](https://user-images.githubusercontent.com/57259258/152678855-dc463694-b764-4210-9faa-75e61d284038.png) Do you really want .kml as well, or will this do?

You don't appear to have pasted the actual error. However, please make sure that you've git pulled and rebuilt / installed aptdec.

I think what is probably happening here, is that because you have such a small integration time (t sub sigma), after a while, it takes longer to process and display...