Squiggles

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I've gotten nowhere on that. Just going to stick with Mono builds for now whilst I add to the API. (unless we want to interpret a totally different language like...

I've got displays working! Here is a *gorgeous* example (note sold separately): ![image](https://cdn.squiggles.dev/screenshots/Unity_RySK7TvWrr.png) And for reference, here is the MOD code used to create it: ```csharp using DLS.Game; using DLS.Graphics;...

Does anyone have any good ideas on how the menu/dialog builder should be implemented? internally it's handled quite differently to chips, collections, displays, etc. haha

@sk337 yep, thats what the last two commits were for ☺️

some of them have descriptions too πŸ™ƒ

Looks great, haven't setup the mod dependency and update system yet though πŸ˜