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Tool for viewing/outputting various information about a running Diablo II game

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After #3, certain functions in D2Reader will not work while in a multiplayer game, like reading the current area, getting /players X (should be determined by the number of players...

What I'm imagining: - Lua scripts are loaded from `./d2info/plugins/?.lua` relative to `d2info.exe` - Each plugin can implement hooks into the various parts of d2info (`tick`, `output`, etc)

enhancement