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GL flags don't get set up right when certain shaders are active

Open squeek502 opened this issue 8 years ago • 0 comments

See https://github.com/tterrag1098/Blur/issues/2 (specifically https://github.com/tterrag1098/Blur/issues/2#issuecomment-304359872)

Only affects 1.7.10 to 1.9.4, and AppleSkin beyond that.

squeek502 avatar May 26 '17 20:05 squeek502