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Detecting when a track ends

Open tjehan opened this issue 4 years ago • 0 comments

What's the correct way to detect that a track ended, either on its own, or by skipping. The SPTAppRemotePlayerState does not seem to give the track state (e.g. willstart, started, willend, ended), and playerStateDidChange() fires several times with no clear indication of why. Thanks.

tjehan avatar Jul 24 '20 15:07 tjehan