sodium-forge
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Weird texture connection bug with CTM mod.
Expected Behavior
Expected all textures to be connected with a border around them.
Actual Behavior
Textures glitch when walking around.
Reproduction Steps
Add CTM mod, chisel mod and sodium reforged to your game! Place some connected texture blocks (such as the yellow and black factory blocks.
Attachments
https://user-images.githubusercontent.com/59017703/126079883-134aae01-2d46-46a7-8c3f-e1b178b7fbd5.mp4
Mods list
- Chisel
- CTM
- Sodium Reforged
System Information
- Java Version: Java 8
- CPU: Intel i5-8250U
- GPU: Intel UHD Graphics 620
- Sodium Reforged Version: 2.9.1
I believe this is just an issue with the CTM mod. I have also had this problem without any version of sodium/lithium/phosphor.
Interesting. I've also had this problem with just CTM on my laptop so I suspect this is some kind of hardware-specific issue.
I believe this is just an issue with the CTM mod. I have also had this problem without any version of sodium/lithium/phosphor.
I only have this problem while using sodium
i get something similar, it doesnt change as i walk but it changes whenever i place a block with connected textures. its very odd. if i unload the chunk and reload it though all connected textures block will look correct.
There is also blocks in thermal expansion such as enderium block that have connected textures, it have same issues as on video. So that is common behavior. I've tested it on 3 different computers, and the resuluts was the same.
This issue seems to be temporarily fixed when toggling Block-Face Culling in settings - but a permanent solution is yet to be implemented.
I have the same problem CTM & Halogen do not work together I tested all the parameters nothing changes.
Same problem, texture borders are extremely funky regardless of how I change settings