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How to Conversion all the samples to javascript, missing files.
Hi,
I want to convert the sample of this repository to a working javascript version.
It's not an easy task, but it's interesting.
The conversion itself is doable, but I can not find the needed resource for some samples.
I have start by converting ObjectDetection-YOLO and AgeGender
now I'm trying to convert YOLOv3-Training-Snowman-Detector but I can not find the content of '/data-ssd/sunita/snowman/darknet-yolov3_final.weights'
Can someone help me to find this file?
Just follow the original example from here: "https://github.com/spmallick/learnopencv/tree/master/YOLOv3-Training-Snowman-Detector" which includes downloading a pre-trained model - but then running the training. After that you have the weights-file locally on your machine.
Okey tried again in python this time, and I get the following error:
./darknet detector train /home/uriel/learnopencv/YOLOv3-Training-Snowman-Detector/darknet.data /home/uriel/learnopencv/YOLOv3-Training-Snowman-Detector/darknet-yolov3.cfg ./darknet53.conv.74 > train.log
layer filters size input output
0 conv 32 3 x 3 / 1 416 x 416 x 3 -> 416 x 416 x 32 0.299 BFLOPs
1 conv 64 3 x 3 / 2 416 x 416 x 32 -> 208 x 208 x 64 1.595 BFLOPs
2 conv 32 1 x 1 / 1 208 x 208 x 64 -> 208 x 208 x 32 0.177 BFLOPs
3 conv 64 3 x 3 / 1 208 x 208 x 32 -> 208 x 208 x 64 1.595 BFLOPs
4 res 1 208 x 208 x 64 -> 208 x 208 x 64
5 conv 128 3 x 3 / 2 208 x 208 x 64 -> 104 x 104 x 128 1.595 BFLOPs
6 conv 64 1 x 1 / 1 104 x 104 x 128 -> 104 x 104 x 64 0.177 BFLOPs
7 conv 128 3 x 3 / 1 104 x 104 x 64 -> 104 x 104 x 128 1.595 BFLOPs
8 res 5 104 x 104 x 128 -> 104 x 104 x 128
9 conv 64 1 x 1 / 1 104 x 104 x 128 -> 104 x 104 x 64 0.177 BFLOPs
10 conv 128 3 x 3 / 1 104 x 104 x 64 -> 104 x 104 x 128 1.595 BFLOPs
11 res 8 104 x 104 x 128 -> 104 x 104 x 128
12 conv 256 3 x 3 / 2 104 x 104 x 128 -> 52 x 52 x 256 1.595 BFLOPs
13 conv 128 1 x 1 / 1 52 x 52 x 256 -> 52 x 52 x 128 0.177 BFLOPs
14 conv 256 3 x 3 / 1 52 x 52 x 128 -> 52 x 52 x 256 1.595 BFLOPs
15 res 12 52 x 52 x 256 -> 52 x 52 x 256
16 conv 128 1 x 1 / 1 52 x 52 x 256 -> 52 x 52 x 128 0.177 BFLOPs
17 conv 256 3 x 3 / 1 52 x 52 x 128 -> 52 x 52 x 256 1.595 BFLOPs
18 res 15 52 x 52 x 256 -> 52 x 52 x 256
19 conv 128 1 x 1 / 1 52 x 52 x 256 -> 52 x 52 x 128 0.177 BFLOPs
20 conv 256 3 x 3 / 1 52 x 52 x 128 -> 52 x 52 x 256 1.595 BFLOPs
21 res 18 52 x 52 x 256 -> 52 x 52 x 256
22 conv 128 1 x 1 / 1 52 x 52 x 256 -> 52 x 52 x 128 0.177 BFLOPs
23 conv 256 3 x 3 / 1 52 x 52 x 128 -> 52 x 52 x 256 1.595 BFLOPs
24 res 21 52 x 52 x 256 -> 52 x 52 x 256
25 conv 128 1 x 1 / 1 52 x 52 x 256 -> 52 x 52 x 128 0.177 BFLOPs
26 conv 256 3 x 3 / 1 52 x 52 x 128 -> 52 x 52 x 256 1.595 BFLOPs
27 res 24 52 x 52 x 256 -> 52 x 52 x 256
28 conv 128 1 x 1 / 1 52 x 52 x 256 -> 52 x 52 x 128 0.177 BFLOPs
29 conv 256 3 x 3 / 1 52 x 52 x 128 -> 52 x 52 x 256 1.595 BFLOPs
30 res 27 52 x 52 x 256 -> 52 x 52 x 256
31 conv 128 1 x 1 / 1 52 x 52 x 256 -> 52 x 52 x 128 0.177 BFLOPs
32 conv 256 3 x 3 / 1 52 x 52 x 128 -> 52 x 52 x 256 1.595 BFLOPs
33 res 30 52 x 52 x 256 -> 52 x 52 x 256
34 conv 128 1 x 1 / 1 52 x 52 x 256 -> 52 x 52 x 128 0.177 BFLOPs
35 conv 256 3 x 3 / 1 52 x 52 x 128 -> 52 x 52 x 256 1.595 BFLOPs
36 res 33 52 x 52 x 256 -> 52 x 52 x 256
37 conv 512 3 x 3 / 2 52 x 52 x 256 -> 26 x 26 x 512 1.595 BFLOPs
38 conv 256 1 x 1 / 1 26 x 26 x 512 -> 26 x 26 x 256 0.177 BFLOPs
39 conv 512 3 x 3 / 1 26 x 26 x 256 -> 26 x 26 x 512 1.595 BFLOPs
40 res 37 26 x 26 x 512 -> 26 x 26 x 512
41 conv 256 1 x 1 / 1 26 x 26 x 512 -> 26 x 26 x 256 0.177 BFLOPs
42 conv 512 3 x 3 / 1 26 x 26 x 256 -> 26 x 26 x 512 1.595 BFLOPs
43 res 40 26 x 26 x 512 -> 26 x 26 x 512
44 conv 256 1 x 1 / 1 26 x 26 x 512 -> 26 x 26 x 256 0.177 BFLOPs
45 conv 512 3 x 3 / 1 26 x 26 x 256 -> 26 x 26 x 512 1.595 BFLOPs
46 res 43 26 x 26 x 512 -> 26 x 26 x 512
47 conv 256 1 x 1 / 1 26 x 26 x 512 -> 26 x 26 x 256 0.177 BFLOPs
48 conv 512 3 x 3 / 1 26 x 26 x 256 -> 26 x 26 x 512 1.595 BFLOPs
49 res 46 26 x 26 x 512 -> 26 x 26 x 512
50 conv 256 1 x 1 / 1 26 x 26 x 512 -> 26 x 26 x 256 0.177 BFLOPs
51 conv 512 3 x 3 / 1 26 x 26 x 256 -> 26 x 26 x 512 1.595 BFLOPs
52 res 49 26 x 26 x 512 -> 26 x 26 x 512
53 conv 256 1 x 1 / 1 26 x 26 x 512 -> 26 x 26 x 256 0.177 BFLOPs
54 conv 512 3 x 3 / 1 26 x 26 x 256 -> 26 x 26 x 512 1.595 BFLOPs
55 res 52 26 x 26 x 512 -> 26 x 26 x 512
56 conv 256 1 x 1 / 1 26 x 26 x 512 -> 26 x 26 x 256 0.177 BFLOPs
57 conv 512 3 x 3 / 1 26 x 26 x 256 -> 26 x 26 x 512 1.595 BFLOPs
58 res 55 26 x 26 x 512 -> 26 x 26 x 512
59 conv 256 1 x 1 / 1 26 x 26 x 512 -> 26 x 26 x 256 0.177 BFLOPs
60 conv 512 3 x 3 / 1 26 x 26 x 256 -> 26 x 26 x 512 1.595 BFLOPs
61 res 58 26 x 26 x 512 -> 26 x 26 x 512
62 conv 1024 3 x 3 / 2 26 x 26 x 512 -> 13 x 13 x1024 1.595 BFLOPs
63 conv 512 1 x 1 / 1 13 x 13 x1024 -> 13 x 13 x 512 0.177 BFLOPs
64 conv 1024 3 x 3 / 1 13 x 13 x 512 -> 13 x 13 x1024 1.595 BFLOPs
65 res 62 13 x 13 x1024 -> 13 x 13 x1024
66 conv 512 1 x 1 / 1 13 x 13 x1024 -> 13 x 13 x 512 0.177 BFLOPs
67 conv 1024 3 x 3 / 1 13 x 13 x 512 -> 13 x 13 x1024 1.595 BFLOPs
68 res 65 13 x 13 x1024 -> 13 x 13 x1024
69 conv 512 1 x 1 / 1 13 x 13 x1024 -> 13 x 13 x 512 0.177 BFLOPs
70 conv 1024 3 x 3 / 1 13 x 13 x 512 -> 13 x 13 x1024 1.595 BFLOPs
71 res 68 13 x 13 x1024 -> 13 x 13 x1024
72 conv 512 1 x 1 / 1 13 x 13 x1024 -> 13 x 13 x 512 0.177 BFLOPs
73 conv 1024 3 x 3 / 1 13 x 13 x 512 -> 13 x 13 x1024 1.595 BFLOPs
74 res 71 13 x 13 x1024 -> 13 x 13 x1024
75 conv 512 1 x 1 / 1 13 x 13 x1024 -> 13 x 13 x 512 0.177 BFLOPs
76 conv 1024 3 x 3 / 1 13 x 13 x 512 -> 13 x 13 x1024 1.595 BFLOPs
77 conv 512 1 x 1 / 1 13 x 13 x1024 -> 13 x 13 x 512 0.177 BFLOPs
78 conv 1024 3 x 3 / 1 13 x 13 x 512 -> 13 x 13 x1024 1.595 BFLOPs
79 conv 512 1 x 1 / 1 13 x 13 x1024 -> 13 x 13 x 512 0.177 BFLOPs
80 conv 1024 3 x 3 / 1 13 x 13 x 512 -> 13 x 13 x1024 1.595 BFLOPs
81 conv 18 1 x 1 / 1 13 x 13 x1024 -> 13 x 13 x 18 0.006 BFLOPs
82 yolo
83 route 79
84 conv 256 1 x 1 / 1 13 x 13 x 512 -> 13 x 13 x 256 0.044 BFLOPs
85 upsample 2x 13 x 13 x 256 -> 26 x 26 x 256
86 route 85 61
87 conv 256 1 x 1 / 1 26 x 26 x 768 -> 26 x 26 x 256 0.266 BFLOPs
88 conv 512 3 x 3 / 1 26 x 26 x 256 -> 26 x 26 x 512 1.595 BFLOPs
89 conv 256 1 x 1 / 1 26 x 26 x 512 -> 26 x 26 x 256 0.177 BFLOPs
90 conv 512 3 x 3 / 1 26 x 26 x 256 -> 26 x 26 x 512 1.595 BFLOPs
91 conv 256 1 x 1 / 1 26 x 26 x 512 -> 26 x 26 x 256 0.177 BFLOPs
92 conv 512 3 x 3 / 1 26 x 26 x 256 -> 26 x 26 x 512 1.595 BFLOPs
93 conv 18 1 x 1 / 1 26 x 26 x 512 -> 26 x 26 x 18 0.012 BFLOPs
94 yolo
95 route 91
96 conv 128 1 x 1 / 1 26 x 26 x 256 -> 26 x 26 x 128 0.044 BFLOPs
97 upsample 4x 26 x 26 x 128 -> 104 x 104 x 128
98 route 97 11
99 conv 128 1 x 1 / 1 104 x 104 x 256 -> 104 x 104 x 128 0.709 BFLOPs
100 conv 256 3 x 3 / 1 104 x 104 x 128 -> 104 x 104 x 256 6.380 BFLOPs
101 conv 128 1 x 1 / 1 104 x 104 x 256 -> 104 x 104 x 128 0.709 BFLOPs
102 conv 256 3 x 3 / 1 104 x 104 x 128 -> 104 x 104 x 256 6.380 BFLOPs
103 conv 128 1 x 1 / 1 104 x 104 x 256 -> 104 x 104 x 128 0.709 BFLOPs
104 conv 256 3 x 3 / 1 104 x 104 x 128 -> 104 x 104 x 256 6.380 BFLOPs
105 conv 18 1 x 1 / 1 104 x 104 x 256 -> 104 x 104 x 18 0.100 BFLOPs
106 yolo
Loading weights from ./darknet53.conv.74...Done!
Floating point exception
Running in a ubuntu WSL 22.04
the solution looks to be here: https://github.com/pjreddie/darknet/issues/1419
I'm waiting for the training to be complete. Any idea of the CPU renders time...
Any prebuilt model for this sample, I just want to convert the code. Where did I put my RTX3090...
Conversion completed, but I get arrays of NaN in my final matrix. :unamused:
I have just figured out that the issue is due to my GTX 1660 SUPER