csgo-pug-setup
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Pug setup server crash
Expected behavior
Scrim starting smoothly without errors
Actual behavior
server is crashing
Steps to reproduce
sadly its kinda random. If the scrim started (meaning knife round ongoing) - the problems dont occur. Its only when players are joining/joined the server and as far as i experienced, only when more than 5 people are on it (Server does have 12 slots)
- Plugin version:
- practicemode 1.3.3
- pugsetup 2.0.5
- Sourcemod version: 1.10.0
Expected behavior
For it to work
Actual behavior
Doesn't work
Steps to reproduce
Idk bruh its random
- Plugin version:
- practicemode 1.3.3
- pugsetup 2.0.5
- Sourcemod version: 1.10.0
Actual problem, more 11 player = crash
We experience the same weird behaviour on our server. It crashes when there are more than 10 players in the game (excluding spectators).
We experience the same weird behaviour on our server. It crashes when there are more than 10 players in the game (excluding spectators).
Disable warmup first.
We experience the same weird behaviour on our server. It crashes when there are more than 10 players in the game (excluding spectators).
Disable warmup first.
Where and how?
We experience the same weird behaviour on our server. It crashes when there are more than 10 players in the game (excluding spectators).
Disable warmup first.
Where and how?
Console command "mp_warmup_end"
Just edit the /csgo/scripts/vscripts/warmup/warmup_teleport.nut
From:
if (GAMEMODE == 1 && GAMETYPE == 0) // check if we're running comp
{
COMPMATCH = true;
To:
if (GAMEMODE == 1 && GAMETYPE == 0) // check if we're running comp
{
COMPMATCH = false;
This will disable the arena Warmup! We use this on all our scrim servers :)