SVGQuartzRenderer
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Possible bug in applyTransformations
In SVGQuartzRenderer.m/applyTransformations function under AFFINE if statement there are the following lines:
a = 1; b /= d; c /= a; d = 1;
Don't know (or want to know) what is really going on in this function but it looks like variable "c" will remain unchanged no matter what. Is this a bug?