android-lens-blur-depth-extractor
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Texture when uploaded to Sketchfab
Jaume, when uploading a test image that you've provided with player, it uploads fine: https://sketchfab.com/models/e3ec8a3c7c5d46a2b57c5ba27903cfee
But when I upload first of Seene-captured .jpe files from #3 , processed with 10/1/4 options go Sketchfab I get this: https://sketchfab.com/models/e1763615030240a49e15242f2f487460 for second this: https://sketchfab.com/models/06d8be292bc1479699cd4baba8e07158
And there is no texture related options available on Sketchfab.
It feels like the texture didn't make it to Sketchfab.
Could you please see if that is easy to fix? Seene does not put the optional original image into XMP, as I remember. Maybe you're relying on that original image in XMP, and, finding none, not uploading any? Seene has only one image, processed image, and they don't keep originals inside at all. Maybe it's possible to use original image data, main .jpeg file content?
The tool might have the same issue with color map as the reader (the library only extracts relevant depth data, the color part is handled by the app, so I have to fix the tool, too). Will fix as soon as possible.
If
- manually attach a texture
- turn on shadeless mode
- find appropriate angle (not quite understand how to properly do that without guesswork)
It looks quote presentable: https://sketchfab.com/models/2a0f704ed8bf410aac820c617da89f8e
(@seene-club)
Played with one more https://sketchfab.com/models/eb5c4fc3cff647bf9ca746bf341ccda3 positioning a camera is very tricky. I vaguely remember it's possible to set camera position when uploading via API as some options field. But I'll create a separate issue about it, if you'll be open for that kind of junk :)
More news from James @ Sketchfab... Yes, it looks like "clicktorelease" does not link the texture file in the MTL file, despite having valid texture mapping. That should be an easy fix on their end, it's a single line in the MTL file: "map_Kd seene_20160710_xE4hCQ.jpg"
The image is called diffuse.jpg in the material definition.
I'm sorry, I'm a bit confused: you're talking about https://www.clicktorelease.com/code/depth-player/ ? That's an example using the library in this repo, but it's not supported by any means, it's not supposed to be "production-ready". Also looping people outside of the conversation is making this a bit difficult to follow.