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Lines shift while using orbit controls

Open danvk opened this issue 7 years ago • 2 comments

I'm drawing several flat lines with widths of about 3. The lines all have y=0.01 and are on top of a green rectangle with y=0. I'm using the standard OrbitControls. As I move the camera around, the flat lines all shift around in ways that don't make much sense:

output

It looks like the y-coordinates of the lines are changing as I move the camera. Why would this be happening?

danvk avatar Sep 12 '17 20:09 danvk

I'm facing the same issue, have you found a solution to this?

4nte avatar Oct 16 '19 08:10 4nte

I'd also like to see if theres a solution to this. I want to draw a thick outlined rectangle on a plane but rotating the camera close to the horizon causes weird distortion of the thickeness of the line:

image

joezappie avatar Oct 26 '19 06:10 joezappie