THREE.MeshLine
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Possible bug: An upper limit on the number of vertices in a MeshLine
I intended to use MeshLine for a genomics visualization app I am writing but ran into a significant bug. I stumbled across an upper limit on the number of vertices. That number is somewhere around 131370 vertices. I used demo/shape.html to zero in on this.
Here is a visual with partially decapitated head model:
:
Has anyone else seen this?