Julian Laubstein

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I'll start working on this right now

But there is a `line!()` macro. Isn't there a `file!()` macro?

I'm already doing that at [rpg-rs](https://github.com/raven-rpg/rpg-rs/blob/master/.travis.yml#L23)

It is automatically checking the code and returning errors

The problem is, that currently, a lot of the current code would fail regardless of formatting using rustfmt because some code lines are simply too long to format automatically

The question here is: Do we care about line lengths? If not, we can just configure rustfmt to consider a longer line length

On what? The time? The maintenance?

Here is an example of a comparison between two windows. The window in the back has the native resolution. So it might has something to do with Qt

How about [Lua](https://www.lua.org/)? Luas ability to be easy to embed into arbitrary projects, its speed and its flexibility in case of language paradigms makes it perfect for this.

Lua makes it easy to black or white list functions so that you have a kind of sandboxing