gdk-for-unity-fps-starter-project
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Walls are transparent when run in the Unity Editor on the Android platform
Affects: Release v0.1.4 and up Internal Ticket: UTY-1592
Description
Running the FPS Starter Project in the Unity Editor with the current platform set as Android leads to the walls being slightly transparent.
Workaround
It renders correctly when running in the Emulator or an Android device.