UnrealGDK
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Schema generation can fail for replicated `TSubclassOf` arrays.
Description
Schema generation can fail for replicated TSubclassOf arrays.
Expected behavior
No errors or breakpoints when generating schema.
Current behavior
A breakpoint can occur when schema is being generated for a struct is marked as Replicated and contains a TSubClassOf<...> array.
Possible solution
Hypothesis from discussion with @m-samiec was that it's due to a previously unencountered issue with a TSubClassOf<...> array but this is not confirmed.
Internal ticket:
Environment
- HEAD of UnrealGDK
master& UnrealEngine4.26-SpatialOSUnrealGDK - Windows 10