UnrealGDK
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Warning: Cloud deployments look for UnrealSimulatedPlayer even when I deploy without Simulated Players.
Description
Cloud deployments look for UnrealSimulatedPlayer even when I deploy without Simulated Players.
Expected behavior
- No warnings.
- If I deploy without Simulated Players,
UnrealSimulatedPlayershould not be an expected artifact.
Current behavior
- Warning in my cloud deployment:
failed to get artifact([email protected]) for assembly(myassembly), project(unrealgdk) - These warnings have no discernable functional impact.
Possible solution
The expectation that this artifact will be present exists at a SpatialOS platform level, not in the UnrealGDK. It is not high enough priority to be fixed soon, but will be addressed by future work.
Environment
Unreal Engine: 4.25-SpatialOSUnrealGDK-0.12.0-rc Unreal GDK: 0.12.0-rc Starter Template cloud deployment: 1412322880057437196 Built on Windows 10