Måns Beckman
Måns Beckman
Sorry, I might have been unclear. maplibre today got the property localIdeographFontFamily, for locally overriding generation of glyphs to reduce the number of requests for font ranges. This uses a...
> To get a map up and running we need > > a .pmtiles file for vector tiles > a style file for how to style the vector tiles (this...
Including styles and other resources in the file would make it more like Esri's VTPK format. I really like the thought of being able to hand a single file to...
My solution was to go the github-pages branch of the style and grab the generated spirits there... https://github.com/openmaptiles/osm-bright-gl-style/tree/gh-pages (It also contains versions of the style to run offline, and that...
@bdon Since you sort of mentioned it in https://github.com/protomaps/basemaps/issues/160#issuecomment-1784156935, it would be really handy if I just could push all my extra data into the metadata json in a simple...
I vote for just metadata for now. Maybe a `pmtiles header XXXX` command in the future for other parts of the header.
Would be appreciated if you could publish this fix to NPM. Thanks!
Thanks for the quick reply! It works fine for me after updating. (https://spatialillusions.com/unitgenerator2/ temporary url) First I run toPoint(mgrs) to normalise all input, and then forward(point) to get MGRS for...
Hi, Milgraphics had as a goal to support all tactical graphics, but never got there for different reasons. That you get a question mark indicates that the symbol you try...
Basic support for points and simple geometries are implemented, but the rest of the implementation will have to wait until APP6 support is in place for tactical graphics.