Web client mishandles phase changes
When phases resolve, the web client doesn't automatically move to the next phase. I had to refresh the browser page. (By contrast, users in Diplicity users received a notification and could open the next phase immediately.)
=========== A group of 7 of us did a live game yesterday around a physical board game map, where we used iphones, ipads, and android devices to play the same game--this is one of a series of issues we opened related to our experience. It was a great overall experience! I'm so impressed at this project's progress.
Browser notifications and handling of Firebase events have always been a 'must-have' for me since Day 1, but have always been deferred by the smaller things.
Sorry if this is a duplicate of an earlier issue.otherwise now you have an easy way to get credit when that's built!