Space V
Space V
Hello, I can implement a workaround for this. I just need to find the artifact version based on each game build (Windows/Linux) and compare with the actual artifact. Even if...
Hello looks like a problem with your script, can you provide a small resource so we can test?
Are you sure it's the only one in 3095? After unk101, I see two int (8 bytes each)
 Maybe it's on 3258 and not 3095
Same as #2097
https://forum.cfx.re/t/vehicles-created-server-side-using-create-automobile-are-not-persistent/4887568/9 https://forum.cfx.re/t/createvehicleserversetter-serverside-spawned-vehicles-despawning/5217679/3 Some issue on the forum about this problem
@prikolium-cfx @FabianTerhorst any news on this please? this issue has been there since a long time and a lot of people are waiting for a patch
This commit was [reverted](https://forum.cfx.re/t/vehicles-created-server-side-using-create-automobile-are-not-persistent/4887568/8?u=idev_co) and this "workaround" isn't clean at all everyone is waiting for a real fix
> if you use OAL it should return properly, if you want to test... I tested with OAL and it's the same
 