Blender-O3D-IO-Public
Blender-O3D-IO-Public copied to clipboard
A plugin supporting blender 2.79.x-3.x.x for importing and exporting OMSI .sco, .cfg, and .o3d files
Much like the spline panel (#54) this would allow editing of `[tree]` objects and provide utilities to merge and optimise them into static objects. Object merging should be automatic for...
Currently trees are only imported as the tree helper mesh, we should really generate the actual tree mesh and material instead.
### Describe the bug As it stands, o3d-io is a bit random in how it imports entire tiles with objects being split across multiple LOD collections which are somewhat randomly...
### Describe the bug Some sceneryobjects import with a 90 or 180 degree rotation when loading a map tile. This is likely due to the object's pivot point not being...
### Describe the bug Emission strength not supported in mentioned version range, use emission colour probably?? `#47 in private`
GENERATED BY BLENDER-O3D-IO COPYRIGHT THOMAS MATHIESON 2023 # ############################################################## https://api.github.com/space928/Blender-O3D-IO-Public/blob/30fc61afe3d0de1faf0f0d5f75fba87ae10d4ce1/o3d_io/o3d_cfg_parser.py#L558 ```python files.append((mesh_path, current_lod)) current_mesh = line cfg_data[current_lod]["meshes"][current_mesh] = { "path": mesh_path, "matls": {}, "light_flares": [], "interior_lights": {}, "spotlights": {}, "cfg_data":...
### Is your feature request related to a problem? Please describe. When exporting models multiple o3d files are generated and are always named: `filname-objectname.o3d` it would be good if this...
https://github.com/space928/Blender-O3D-IO-Public/blob/dd30231969ecf0acde33fa9f8598e22e364e5daa/o3d_io/dds_loader/dds_loader.py#L355 ```python """ Copyright (c) 2015 Edoardo "sparkon" Dominici Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the...