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Export of bones

Open jjb-pro opened this issue 1 year ago • 0 comments

I create a simple mesh and an armature with bones, which I name correctly (position does not matter for OMSI). Then I press Set Parent To Armature Deform.

Maybe the feature is not implemented yet or am I doing something wrong?

jjb-pro avatar Sep 26 '23 14:09 jjb-pro