Blender-O3D-IO-Public
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Wrong UV mapping convert in blender 3.6
When I use import funtion, I discover the UV mapping have some problem on it
Blender Version: 3.6
Plugin Version: v1.2.1-beta
In this photo, left side is the bug of UV mapping object in Blender and right side is the correct one.
Sorry for my English suck :\