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Incorrect normals in exported o3d files

Open space928 opened this issue 1 year ago • 6 comments

Describe the bug

In some cases, it appears as if the exported normals of an o3d file are flipped when they shouldn't be. This still needs investigation to be sure. This could be related to o3d transform matrix exporting.

Screenshots

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Thomas already has example o3d files to test this with (C2G_4T_Wagenkasten.o3d)

space928 avatar Apr 19 '23 15:04 space928