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Sceneryobjects in map tiles import in the wrong orientation

Open space928 opened this issue 1 year ago • 1 comments

Describe the bug

Some sceneryobjects import with a 90 or 180 degree rotation when loading a map tile. This is likely due to the object's pivot point not being taken into account when transforming the object.

To Reproduce

Import a map tile

Screenshots

image

space928 avatar Apr 19 '23 15:04 space928