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Documentation side for Space Station 14 and RobustToolbox

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I spent a lot of time recently digging through Botany code, taking notes on how it worked and what could be changed. The most important part of this is tearing...

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New attempt to change chat code. As it was in FSP attempt - with almost full rewok (of backend side). Most of key points have seams (as events) and main...

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# Emergency Orders Functionality | Designers | Implemented | GitHub Links | |---|---|---| | GoGoRoboto | :x: No | TBD | ## Overview The primary goal is to get HoS'...

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tables were introduced in https://github.com/space-wizards/space-station-14/pull/28484 but documentation wasn't added

Making this for https://github.com/space-wizards/space-station-14/pull/30198 | Designers | Implemented | GitHub Links | |---|---|---| | whateverusername0 and TokenStyle and ElPidor and futuristic_0 (discord) | :white_check_mark: Yes | [PR](https://github.com/space-wizards/space-station-14/pull/30198) | > “Either...

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Yeah it's barebones idc what people want to do with it long-term I just did the stencil and radial interactions so other people don't have to.

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Two reasons for this: A: General knowledge so everyone knows what markdown tags there are and how to use them B: To standardize markdown tag usage on the Wizden guidebook

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A proporsal for the new ghost antag, The Phantom Phantom has to manipulate people by directly interacting with them, while having not so much combat power at the beginning. Phantom's...

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### Finally making a doc for an idea I've had kicking around for probably close to a year. tl;dr is that I am ~~blatantly ripping off~~ inspired by the ["evolved"...

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This proposal describes the addition of a new cat familiar ghost role by re-using cat and syndicat assets. In addition to re-using assets, a few mechanics and gameplay features are...

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