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Documentation side for Space Station 14 and RobustToolbox
I spent a lot of time recently digging through Botany code, taking notes on how it worked and what could be changed. The most important part of this is tearing...
New attempt to change chat code. As it was in FSP attempt - with almost full rewok (of backend side). Most of key points have seams (as events) and main...
# Emergency Orders Functionality | Designers | Implemented | GitHub Links | |---|---|---| | GoGoRoboto | :x: No | TBD | ## Overview The primary goal is to get HoS'...
tables were introduced in https://github.com/space-wizards/space-station-14/pull/28484 but documentation wasn't added
Making this for https://github.com/space-wizards/space-station-14/pull/30198 | Designers | Implemented | GitHub Links | |---|---|---| | whateverusername0 and TokenStyle and ElPidor and futuristic_0 (discord) | :white_check_mark: Yes | [PR](https://github.com/space-wizards/space-station-14/pull/30198) | > “Either...
Yeah it's barebones idc what people want to do with it long-term I just did the stencil and radial interactions so other people don't have to.
Two reasons for this: A: General knowledge so everyone knows what markdown tags there are and how to use them B: To standardize markdown tag usage on the Wizden guidebook
A proporsal for the new ghost antag, The Phantom Phantom has to manipulate people by directly interacting with them, while having not so much combat power at the beginning. Phantom's...
### Finally making a doc for an idea I've had kicking around for probably close to a year. tl;dr is that I am ~~blatantly ripping off~~ inspired by the ["evolved"...
This proposal describes the addition of a new cat familiar ghost role by re-using cat and syndicat assets. In addition to re-using assets, a few mechanics and gameplay features are...