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CreateEntityUninitialized should return Entity<T>

Open metalgearsloth opened this issue 1 year ago • 1 comments

Internally it saves us 1 metadata resolve per entity spawn which is big, but also callers can use the transform so can save it in other areas as well.

metalgearsloth avatar Apr 07 '25 04:04 metalgearsloth

It already does have an overload giving you the metadata comp

Image

or do you mean to return the transform comp as well?

slarticodefast avatar May 01 '25 00:05 slarticodefast