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Prototype reload + other enhancements

Open metalgearsloth opened this issue 1 year ago • 0 comments

See the release notes. Main one is prototype modifications are also reflected, not just comp changes, as I wanted to prototype different sprites in game and there was no easy way to do it.

Something I'm not sure on is this will also affect loadprototype / VVd stuff. Should we just have an overload that avoids updating modified components (e.g. setting it to true on live and making it so admins have to opt out?)

metalgearsloth avatar Aug 19 '24 10:08 metalgearsloth