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EntityLookup Entity<T> is very slow

Open metalgearsloth opened this issue 1 year ago • 0 comments
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So what the component queries did is check if the component count was low enough, and if so it just iterated the components directly.

The Entity<T> version just iterates every entity in range which in some use-cases is bad.

Additionally, the local entities path goes up and down transforms when you could cut this out.

metalgearsloth avatar Aug 16 '24 06:08 metalgearsloth