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Placement needs a unified mode for entity and tile spawns

Open metalgearsloth opened this issue 1 year ago • 0 comments
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Even with mapping editor ideally entity + tile spawns would still be separated out so if you have both selected then when you place the entity it gets the underlying tile (if it's a valid entity like a wall). This just saves you from having to place a bunch of tiles and then filling it out afterwards.

metalgearsloth avatar Jan 25 '24 04:01 metalgearsloth