RobustToolbox
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Render handle color differences
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DrawPrimitives converts the color you supply into SRGB space, whereas none of the other handles (apart from DrawCircle, which uses DrawPrimitives internally) do this. This means you can get rugpulled on drawing.
Fixing this is uhhh going to cause more than a few color issues so good luck brave soldier. Either way convert them all into SRGB or none of them I would think?