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[Bug] The Game Menu seems to be dark in terms of brightness and blue

Open RhythmBlade opened this issue 1 year ago • 5 comments

When using complimentary imagined shader with the latest optifine the game seems to have a low brightness and blue hued menu. It turns blue during the daytime and turns back to its normal color but with lower brightness at night. HOWEVER this only happens with shaders enabled. this DOES NOT happen with shaders disabled. Unsure if this is a lightmap issue thats already being currently worked on (im very new to this whole shader and lightmap thing)

Optifine version: J3 pre4 for 1.21.4

Screenshot (1234) Screenshot (1235)

RhythmBlade avatar Dec 07 '24 18:12 RhythmBlade

Adding another thing to this. The menu eventually turns entirely black as the night progresses. You can actively see it decrease in brightness. To the point if u exit the world your entire game goes black.

https://github.com/user-attachments/assets/cb9af790-eb75-434f-b9ee-b3e073bc48c8

RhythmBlade avatar Dec 07 '24 18:12 RhythmBlade

bump

RhythmBlade avatar Dec 15 '24 17:12 RhythmBlade

Anyone know if this ever got fixed?

RhythmBlade avatar Feb 18 '25 22:02 RhythmBlade

Can't reproduce it, the game menu seems normal during day/night:

Image

sp614x avatar Feb 21 '25 14:02 sp614x

Can you post a F3 debug screenshot end the error log?

sp614x avatar Feb 21 '25 14:02 sp614x

Night time seems to be normal now. but now daytime makes the in game ui blue

Image

Image

RhythmBlade avatar Mar 08 '25 04:03 RhythmBlade

when using the "/time set command" i can pinpoint the times the UI changes to blue. Any time between 600 and 11360 the UI is a dark blue. Im now currently using the "OptiFine HD U J4 pre2" version rather than the version i started this issue with.

RhythmBlade avatar Mar 08 '25 04:03 RhythmBlade

Another update. this seems to be related to the clouds toggle. Turning them off turns the UI blue. Tbh now im not sure if this is optifine related anymore. this might be a bug in the shaders

RhythmBlade avatar Mar 08 '25 20:03 RhythmBlade

You may want to send options.txt and optionsof.txt in .minecraft. As optifine shaderpacks won't and can't do anything on GUI, this should have nothing to do with certain shader, if this just happens on certain shaders, it should triggered something in optifine's code.

GeForceLegend avatar Mar 09 '25 03:03 GeForceLegend

I can confirm that messing with lightmap.fsh core shader or with anything happening in game code invoking said shader can affect both ingame world and GUI text along with item pictures in the inventory. It's really weird that this shader is affecting GUI, but it is what it is.

vgl266 avatar Oct 12 '25 19:10 vgl266