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Browser based/WebAssembly version Fast-Quadric-Mesh-Simplification

Open ynotstartups opened this issue 6 years ago • 3 comments

:clap::clap:Many thanks to @sp4cerat for creating this repository, we fork & compile a WebAssembly version together with a minimalistic website, for the hope that this tool can be used by a more general public.

It is published at our github.io https://myminifactory.github.io/Fast-Quadric-Mesh-Simplification/ Don't hesitate to contact me if you have any suggestions and comments!

screenshot from 2018-04-04 09-03-05

ynotstartups avatar Apr 04 '18 08:04 ynotstartups

Hi @ynotstartups, rolled it into a three.js example Added support for texcoords, see #9

timknip avatar Apr 09 '18 16:04 timknip

Thanks @ynotstartups and @timknip for your implementations. Both are now showcased on the main web page. You may want to consider updating your projects to include this fix for issue 24. For example, the example mesh provided elicits the bug when used with @ynotstartups's elegant online code. It is a subtle bug, that is not elicited by all meshes. However, it is easy to fix. Please post an issue if you have any problem updating your projects.

neurolabusc avatar Jan 18 '22 15:01 neurolabusc

Here is the link for emscripten, wasm, html/js files: https://github.com/MyMiniFactory/Fast-Quadric-Mesh-Simplification Would be great to include threejs viewer in html page.

yvanblanchard avatar May 26 '24 08:05 yvanblanchard