cc_unity_tools_URP
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Issue skinshader
We have a few characters that have an issue on the upper eyelid.
Everything is hidden except CC_Base_Body. (so no intersection)
Not sure what it is, but it is default character Kevin from reallusion with the wrinkle map enabled.
Any ideas?
It's probably an normal issue 🫤
Look like these are the settings that work? Any suggestions?
and if these are the best settings should CC for Unity set the fbx importer to these settings?