cc_blender_bake
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Add-on to bake Character Creator characters, imported via the CC/iC Blender Tools add-on, for export to other platforms or formats such as Sketchfab, glTF, Godot and Unity.
CC/iC Blender Baking Tools
What it automates: https://youtu.be/RzVxKjc1AWU
Currently requires CC/iC Blender Tools version 1.1.6 or higher Link
Links
Changelog
1.0.6
- Added bake target for Godot engine to support the godot-blender-exporter add-on.
1.0.5
- Blender version fix.
- UI & Repository rename.
1.0.4
- Added Reallusion as a target to bake for.
1.0.3
- Fixed a crash invoking Baking operator from script.
1.0.2
- Fixed a crash issue in Blender 2.93 when changing image file format.
- Keeps and restores normal strength in baked materials.
1.0.1
- Updated to work with main CC3 Blender Tools add-on version 1.1.6+ material shaders.
- Support of glTF texture format and ao, roughness and metallic texture packing.
- Unity HDRP/URP texture generation support.