SoundDrill31
SoundDrill31
> You need to find the right rom file. Some info about http://www.sm64.com/hashes.html. The 60fps patch is located in the enhancements directory. Widescreen patch can be finded here: https://github.com/Reonu/sm64-widescreen So...
Same issue, this seems to provide a bit of insight. https://github.com/fgsfdsfgs/sm64-port/issues/72#issuecomment-1252275868
> thanks. I have a successful build that works on hardware. > >  Still trying, will you help me out if I get stuck?
> yes thx
> yes Do you have a fork with the relevant changes? I am tired of wrestling with github to undo/add changes to my fork. If not, can you give me...
> all I did was use that old version of sm64 (the one from 08-03-21 using a git checkout. recursive somehow screwed up though, so I had to download the...
> all I did was use that old version of sm64 (the one from 08-03-21 using a git checkout. recursive somehow screwed up though, so I had to download the...
> > > all I did was use that old version of sm64 (the one from 08-03-21 using a git checkout. recursive somehow screwed up though, so I had to...
Feeling the audio stutter even in emulator but it works! My fork: https://github.com/sounddrill31/sm64-port Fixed the audsrv errors by deleting linked folder and instead manually using a zip from the same...
> nice. I'll check it out at some point. I've now built every single version of sm64 that I know of. the only problematic one was the dreamcast one, because...