Support for 10-band Equalizer
Hey! the app opens the system's default EQ, it doesn't have it's own. I can make one tho
Tbh the approach of using the system equalizer is much more stable and practical than developing one of its own
Hey! the app opens the system's default EQ, it doesn't have it's own. I can make one tho
Ah, didn't know that. 5 band is a bit too limited for me but I'd certainly understand it if you'd rather stick to the system EQ.
If you do decide to implement your own EQ perhaps it would be worth considering also adding an option to import presets from the autoeq project which provide measurements for thousands of headphones.
Keep in mind there's probably multiple app that do that and people could ask support for, coding my own EQ isn't planned for now
Hey! in v3.1.0, I've implemented my own EQ, I'm not too much into EQs so I have no idea if it supports 10 bands, can you tell me please ? also need to look more into preset imports
Hey! in v3.1.0, I've implemented my own EQ, I'm not too much into EQs so I have no idea if it supports 10 bands, can you tell me please ? also need to look more into preset imports
I had a quick look and your equalizer looks like a Graphic 5 band equalizer (it offers 5 bands for adjusting a fixed Hz range). If this is sufficient for you feel free to close this issue.
A 10 band equalizer would offer 10 instead of 5 bands and in an ideal scenario these 10 bands would be adjustable to your own desired Hz instead of a fixed range (e.g. if I wanted to reduce the dB at 105Hz specifically, I could do so). This is called a parametric equalizer and allows much better control for fixing bad headphones. The AutoEQ wiki has a brief description of the different kinds of equalizers if you want to know more.
10 band parametric EQ in Easyeffects:
Ohhh thats makes sense, well the thing is my code uses the Equalizer class from the SDK to get all available bands (I don't manually parse 5, I just get given 5) so I'm not sure how that would go (unless I manually set 10 separate bands, but who knows if this would really work) I'm not against implementing this, just need to investigate a little bit more!
I'm closing this, I went back to using the system's EQ so I can't really control this :(