sorcerer86pt
sorcerer86pt
Also, at the moment, only 1 aircraft is able to land in one, instead of the 4.
So what is needed for this pulls to go?
Well in RA2 OG, GPS satellite it would reveal all map and fog of war, and it was a major advantage in both single and multiplayer game. I don't know...
First part, I didn't even knew that. The second, yeah, that's completely true.
anyone will do anything on this issue?
gonna test this one: -)
OK, in terms of basic functionality and damage values it looks ok. BUT in terms of aesthestics and overall missile behaviour it still needs some work: 1. Missile needs the...
How so? What is needed on engine to make that work, so we can build a issue?
Checked now: - Sounds and missile tail animation for V3 is good - Dreadnought missile sound and tail animation is good - Dreadnought now shots the 2 missiles Noticed one...
It looks good to me. When a C4 unit targets Dreadnought or Aircraft carrier, the cursor changes to C4 cursor and after 1 second the units is destroyed.